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Steel Watcher (creature): Difference between revisions

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| image = Steel Watcher.png
| image = Steel Watcher.png
}}
}}
{{CharacterInfo
{{Infobox creature
<!-- Interior -->
| name = Steel Watcher
|title =
| faction = [[Gortash]]
|name = Steel Watcher
| image = <gallery>
|image = [[File:Steel Watcher.png|350px]]
Steel Watcher.png|In-game
|class =  
Portrait Steel Watcher.png|Portrait
|background=
</gallery>
|level = 11
| race = [[Steel Watcher]]
|race = Steel Watcher
| va = Pieter Lawman
|type = Construct
| level = 11
|HP = 206; 267{{Tactician}}
| size = Large
|AC = 16
| type = [[Construct]]
|speed =
| hp = 206
|size = Large
| t hp = 267
|weight = 750kg / 1653lbs
| ac = 16
|proficiency = 4
| movement m = 18
|initiative = 6
| weight kg = 750
|exp = 510
| str = 18
|alt-name = Model
| dex = 22
|alt-image = [[File:Steel Watcher Model.png|200px]]
| con = 18
|passive =
| int = 6
{{PAS|Agile Chassis}}{{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Failsafe Protocol}}{{PAS|Immutable Form}}{{PAS|Magic Resistance}}{{PAS|Opportunity Attack}}{{PAS|Perfect Sentry}}<!-- Exterior -->
| wis = 10
|location = [[Rivington]] <br> [[Baldur's Gate]]
| cha = 10
|faction =
| con save prof = yes
|family =
| dex save prof = yes
|allies = [[Enver Gortash]]
| resistances = bludgeoning resistant nm, piercing resistant nm, slashing resistant nm, poison immunity, psychic immunity, lightning vulnerability
|enemies =
| t resistances = bludgeoning resistant nm, piercing resistant full, slashing resistant nm, poison immunity, psychic immunity, fire resistant full, lightning resistant full
| passives = Agile Chassis, Darkvision, Failsafe Protocol, Immutable Form, Opportunity Attack, Magic Resistance, Perfect Sentry
}}


<!-- Attributes -->
|STR = 18
|DEX = 22
|CON = 18
|INT = 6
|WIS = 10
|CHA = 10
|str save =
|dex save = yes
|con save = yes
|int save =
|wis save =
|cha save =
<!-- Resistances -->
|bludgeoning = resistant
|piercing = double
|slashing = resistant
|acid =
|cold =
|fire = double
|force =
|lightning = vulnerable
|necrotic =
|poison = immune
|psychic = immune
|radiant =
|thunder =
|magic =
}}
{{Hatnote|''This page is for the Steel Watcher creature. For the race, see [[Steel Watcher|Steel Watcher]].''}}
{{Hatnote|''This page is for the Steel Watcher creature. For the race, see [[Steel Watcher|Steel Watcher]].''}}
{{Q|I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Enver Gortash.|Steel Watcher}}
'''Steel Watchers''' are NPCs mainly found in the city of [[Baldur's Gate]].
'''Steel Watchers''' are NPCs mainly found in the city of [[Baldur's Gate]]. They were invented by [[Enver Gortash|Gortash]] in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.
{{DiQ|I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Enver Gortash.|Steel Watcher}}
 
== Notable loot ==
 
* {{RarityItem|Enriched Infernal Iron}}


== Related quests ==
== Overview ==
* [[Get Gortash's Netherstone]]
Steel Watchers were invented by {{CharLink|Enver Gortash}} in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.
* [[Disable the Steel Watch]]


== Attacks and abilities ==
== Combat ==
Each Steel Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a {{RarityItem|Watcher Crossbow}}. The weapon does not drop when the Steel Watcher dies, but can be disarmed.  
Each Steel Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a {{RarityItem|Watcher Crossbow}}. The weapon does not drop when the Steel Watcher dies, but can be disarmed.  
=== Attacks and abilities ===
{{Feature box|Debilitating Shot|item=Watcher Crossbow}}
{{Feature box|Main Hand Attack|item=Watcher Greatsword}}
{{Feature box|Reprimand}}
{{Feature box|Seeker Matrix}}
{{Feature box|Self-Detonate}}


=== Immunities ===
Steel Watchers are immune to the following conditions:
Steel Watchers are immune to the following conditions:
*{{cond| Charmed }}
*{{cond| Frightened }}
*{{cond| Poisoned }}
*{{cond| Prone }}
*{{cond| Prone }}
*{{cond| Blinded }}
*{{cond| Frightened }}
*{{cond| Charmed }}
*{{cond| Surprised }}
*{{cond| Surprised }}
*{{cond| Poisoned }}


{{TooltipBox|  {{IconText | Target MainHandAttack.png | Main Hand Attack }} |image=Target MainHandAttack.png|w=100|
=== Notable loot ===
Despite being a melee attack, this attack has a significant range. The Steel Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]].
* {{MdRarityItem|Enriched Infernal Iron}}
{{Description | Strike with a colossal blade to knock the target Prone and Maim them.}}
* {{MdRarityItem|Infernal Iron}}
{{Action}}<br>
{{Attack Roll}}<br>
{{Range|m=3|ft=10}}<br>
{{SmIconLink | size = 25 | Prone Condition Icon.webp | Prone }} {{Duration|1}}<br>
{{SmIconLink | size = 25 | Crippled Condition Icon.webp | Maimed (Condition) | Maimed }} {{Duration|2}}
{{DamageInfo | 3d12+4 | type = Slashing}}
}}


{{TooltipBox|  {{IconText | Projectile MainHandAttack.png | Debilitating Shot}} |image=Projectile MainHandAttack.png|w=100|
== Related quests ==
A ranged attack used by a Steel Watcher wielding a crossbow.
* {{Quest|Disable the Steel Watch}}
{{Description | Fire a hefty ballista bolt that may Pin Down the target.}}
* {{Quest|Get Gortash's Netherstone}}
{{Action}}<br>
{{Attack Roll}}<br>
{{Range|m=18|ft=60}}<br>
{{SmIconLink | size = 25 | Pin Down Icon.png | Pinned (Condition) | Pin Down }} {{Duration|1}}
{{DamageInfo|3d10+6|type=Piercing}}
}}
 
{{TooltipBox|  {{IconText | Generic Control.webp | Reprimand}} |image=Generic Control.webp|w=100|
A melee unarmed attack used by a Steel Watcher that has been disarmed.
{{Description | A pacifying strike that knocks the target Prone.}}
{{Action}}<br>
{{Saving Throw|STR|dc=17}}<br>
{{Range|m=3|ft=10}}<br>
{{SmIconLink | size = 25 | Prone Condition Icon.png | Prone (Condition) | Prone }} {{Duration|1}}
{{DamageInfo|3d8+5|type=Bludgeoning}}
}}
 
{{TooltipBox| {{SAI| Self-Detonate}} |image=PassiveFeature Failsafe Protocol.png|w=100|
Characters close to the Steel Watcher are caught in an explosion. The Watcher is in the center. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}.
{{Description | Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.}}
{{SavingThrow|DEX}}<br>
{{DamageInfo|4d12+26|type=Fire| save = Dexterity | save effect = half }}
* NOTE: this is the in-game tooltip, but testing shows this is wrong. Both fire resistance and immunity apply normally to the fire damage of the detonation. (see discussion page)
}}


== See also ==
== Notes ==
* [[:Category:Steel Watchers|List of all Steel Watchers]]
* Defeating a Steel Watcher inflicts the party with {{cond|Pursuit Protocol}} for 20 turns.
* As of Patch #6, a Steel Watcher with the [[Wet (Condition)]] won't gain Vulnerability to [[Lightning]] in Tactician or Honour Mode. It still becomes Vulnerable to [[Cold]]


== Gallery ==
== Gallery ==
<gallery heights="200px" widths="200" mode="packed">
<gallery heights="200px" widths="200" mode="packed">
Steel Watcher Model.png|Ingame model
Steel Watcher Ranged.png|Ranged Steel Watcher
Steel Watcher Ranged.png|Ranged Steel Watcher
</gallery>
</gallery>

Revision as of 05:57, 15 September 2024

This page is for the Steel Watcher creature. For the race, see Steel Watcher.

Steel Watchers are NPCs mainly found in the city of Baldur's Gate.

style=width:100%;height:100%;object-fit:cover;

I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Enver Gortash.
Steel Watcher

Overview

Steel Watchers were invented by Enver Gortash Enver Gortash in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.

Combat

Each Steel Watcher wields a Watcher Greatsword or a Watcher Crossbow. The weapon does not drop when the Steel Watcher dies, but can be disarmed.

Attacks and abilities

Ranged Attack.webp
Debilitating Shot Debilitating Shot ()   –  Watcher Crossbow
D10 Piercing.png 3d10 (3~30) + DEX modifier Damage TypesPiercing
Fire a hefty ballista bolt that may Pin Down Pin Down the target.
 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Watcher Greatsword
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Control.webp
Reprimand Reprimand ()
A pacifying strike that knocks the target Prone Prone.
 Melee: 1.5 m / 5  ft
See Invisibility.webp
Seeker Matrix Seeker Matrix ()
Become able to see Invisible Invisible creatures, and possibly reveal them to others.
DEX Save
 Range: 9 m / 30 ft
Generic Explosion.webp
Self-Detonate Self-Detonate
D12 Fire.png 4d12 + 26 (30~74) Damage TypesFire
Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.
DEX Save
 Range: Self

Immunities

Steel Watchers are immune to the following conditions:

Notable loot

Related quests

Notes

  • Defeating a Steel Watcher inflicts the party with Pursuit Protocol Pursuit Protocol for 20 turns.
  • As of Patch #6, a Steel Watcher with the Wet (Condition) won't gain Vulnerability to Lightning in Tactician or Honour Mode. It still becomes Vulnerable to Cold

Gallery