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{{ | {{Infobox creature | ||
| name = Stimk | | name = Bugbear | ||
| | | race = [[Bugbear]] | ||
| image = <gallery> | |||
Bugbear Model.png|Model | |||
Portrait Stimk.png|Portrait | |||
</gallery> | |||
| va = Brian Caspe | |||
| size = Medium | |||
| type = [[Humanoid]] | |||
| ac = 14 | |||
| e hp = 18 | |||
| hp = 27 | |||
| t hp = 35 | |||
| movement m = 9 | |||
| weight kg = 110 | |||
| level = 3 | | level = 3 | ||
| | | str = 15 | ||
| | | dex = 14 | ||
| con = 13 | |||
| int = 8 | |||
| | | wis = 11 | ||
| cha = 9 | |||
| conditions = Drunk | |||
| | | passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar | ||
| | }} | ||
| | '''Stimk''' is a [[Bugbear (Race)|Bugbear]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other [[Goblin|Goblins]] who have fallen asleep from drunkenness. | ||
| conditions = | |||
| | |||
Has the [[Brand of the Absolute]], making him vulnerable to [[Illithid Persuasion]]. | Has the [[Brand of the Absolute]], making him vulnerable to [[Illithid Persuasion]]. | ||
== | |||
== Involvement == | |||
If you land near him with a [[Jump]], he will wake up hung over. If you are a [[Drow]] he will complain before going back to sleep. Otherwise, you can attempt varying skill checks to avoid a fight: | If you land near him with a [[Jump]], he will wake up hung over. If you are a [[Drow]] he will complain before going back to sleep. Otherwise, you can attempt varying skill checks to avoid a fight: | ||
* {{ | * {{Dialogue option|SLEEP, OR '''DIE.''' YOUR CHOICE.|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}} | ||
* {{ | * {{Dialogue option|Go back to sleep before I ''put'' you to sleep.|tags=Half-Orc|roll=Intimidation|dc=10}} | ||
* {{ | * {{Dialogue option|Sleep is for the weak. I could have killed you where you lay.|roll=Intimidation|dc=15}} | ||
* | * {{Dialogue option|Huh? I was sleeping with the rest of you. No idea who made that racket.|roll=Deception|dc=15}} | ||
* {{Dialogue option|You dare speak to me like that? Go back to sleep.|tags=Illithid|roll=Wisdom|dc=2}} | |||
Will force a trade to happen with Stimk, who wants a drink. Giving him a alcoholic drink such as a [[Ithbank]] will do: | |||
* {{Dialogue option|Sorry - I thought you might need fresh drinks.|roll=Persuasion|dc=7}} | |||
Despite his threats to kill you if woken again, no amount of disturbances will wake him up. Failing any of the checks or not giving him a proper drink will lead to a fight with his group. | Despite his threats to kill you if woken again, no amount of disturbances will wake him up. Failing any of the checks or not giving him a proper drink will lead to a fight with his group. | ||
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If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Stimk and the others who will attack in anger. | If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Stimk and the others who will attack in anger. | ||
== | == Combat == | ||
===Main Hand Attack | === Attacks and abilities === | ||
{{ | {{Feature box|Main Hand Attack|item=Morningstar}} | ||
{{Feature box|Throw|item=Javelin}} | |||
== External links == | |||
* {{FRWiki|Stimk|long}} | |||
{{ | {{Goblin Camp}} | ||
[[Category:Humanoids]] | |||
[[Category:Bugbears]] | |||
[[Category:Characters]] | |||
[[Category:Characters in the Goblin Camp]] | |||
[[Category:Characters in Act One]] |
Latest revision as of 05:45, 22 September 2024
Stimk is a Bugbear in the Goblin Camp in Act One. He is located on the secluded northern edge of the camp with other Goblins who have fallen asleep from drunkenness.
Has the Brand of the Absolute, making him vulnerable to Illithid Persuasion.
Involvement[edit | edit source]
If you land near him with a Jump, he will wake up hung over. If you are a Drow he will complain before going back to sleep. Otherwise, you can attempt varying skill checks to avoid a fight:
- [BARBARIAN] [INTIMIDATION] SLEEP, OR DIE. YOUR CHOICE. (DC 10 )
- [HALF-ORC] [INTIMIDATION] Go back to sleep before I put you to sleep. (DC 10)
- [INTIMIDATION] Sleep is for the weak. I could have killed you where you lay. (DC 15)
- [DECEPTION] Huh? I was sleeping with the rest of you. No idea who made that racket. (DC 15)
- [ILLITHID] [WISDOM] You dare speak to me like that? Go back to sleep. (DC 2)
Will force a trade to happen with Stimk, who wants a drink. Giving him a alcoholic drink such as a Ithbank will do:
- [PERSUASION] Sorry - I thought you might need fresh drinks. (DC 7)
Despite his threats to kill you if woken again, no amount of disturbances will wake him up. Failing any of the checks or not giving him a proper drink will lead to a fight with his group.
If the cracked wall leading into the Shattered Sanctum is attacked, it will wake up Stimk and the others who will attack in anger.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
External links[edit | edit source]
- Stimk on the Forgotten Realms Wiki