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Stimk: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Bugbear
| name = Bugbear
| race = [[Bugbear (race)|Bugbear]]
| race = [[Bugbear]]
| image = <gallery>
| image = <gallery>
Bugbear Model.png|Model
Bugbear Model.png|Model
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| conditions = Drunk
| conditions = Drunk
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature)
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar
}}
}}
'''Stimk''' is a [[Bugbear (Race)|Bugbear]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other [[Goblin|Goblins]] who have fallen asleep from drunkenness.
'''Stimk''' is a [[Bugbear (Race)|Bugbear]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other [[Goblin|Goblins]] who have fallen asleep from drunkenness.
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If you land near him with a [[Jump]], he will wake up hung over. If you are a [[Drow]] he will complain before going back to sleep. Otherwise, you can attempt varying skill checks to avoid a fight:
If you land near him with a [[Jump]], he will wake up hung over. If you are a [[Drow]] he will complain before going back to sleep. Otherwise, you can attempt varying skill checks to avoid a fight:


* {{SkillCheck|Intimidation|15}}. "Sleep is for the weak. I could have killed you where you lay."
* {{Dialogue option|SLEEP, OR '''DIE.''' YOUR CHOICE.|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}}
* {{SkillCheck|Deception|15}}. "Huh? I was sleeping with the rest of you. No idea who made that racket."
* {{Dialogue option|Go back to sleep before I ''put'' you to sleep.|tags=Half-Orc|roll=Intimidation|dc=10}}
* {{SkillCheck|Persuasion|7}}. Sorry - I thought you might need fresh drinks." Will force a trade to happen with Stimk, who wants a drink. Giving him a alcoholic drink such as a [[Ithbank]] will do.
* {{Dialogue option|Sleep is for the weak. I could have killed you where you lay.|roll=Intimidation|dc=15}}
* [[Illithid Persuasion]] {{SkillCheck|Wisdom|2}}. "You dare speak to me like that? Go back to sleep."
* {{Dialogue option|Huh? I was sleeping with the rest of you. No idea who made that racket.|roll=Deception|dc=15}}
* {{Dialogue option|You dare speak to me like that? Go back to sleep.|tags=Illithid|roll=Wisdom|dc=2}}
 
Will force a trade to happen with Stimk, who wants a drink. Giving him a alcoholic drink such as a [[Ithbank]] will do:
* {{Dialogue option|Sorry - I thought you might need fresh drinks.|roll=Persuasion|dc=7}}  


Despite his threats to kill you if woken again, no amount of disturbances will wake him up. Failing any of the checks or not giving him a proper drink will lead to a fight with his group.
Despite his threats to kill you if woken again, no amount of disturbances will wake him up. Failing any of the checks or not giving him a proper drink will lead to a fight with his group.
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{{Feature box|Main Hand Attack|item=Morningstar}}
{{Feature box|Main Hand Attack|item=Morningstar}}
{{Feature box|Throw|item=Javelin}}
{{Feature box|Throw|item=Javelin}}
== External links ==
* {{FRWiki|Stimk|long}}


{{Goblin Camp}}
{{Goblin Camp}}

Latest revision as of 05:45, 22 September 2024

Stimk is a Bugbear in the Goblin Camp in Act One. He is located on the secluded northern edge of the camp with other Goblins who have fallen asleep from drunkenness.

Has the Brand of the Absolute, making him vulnerable to Illithid Persuasion.

Involvement[edit | edit source]

If you land near him with a Jump, he will wake up hung over. If you are a Drow he will complain before going back to sleep. Otherwise, you can attempt varying skill checks to avoid a fight:

  • [BARBARIAN] [INTIMIDATION] SLEEP, OR DIE. YOUR CHOICE. (DC 10 Advantage Icon.png)
  • [HALF-ORC] [INTIMIDATION] Go back to sleep before I put you to sleep. (DC 10)
  • [INTIMIDATION] Sleep is for the weak. I could have killed you where you lay. (DC 15)
  • [DECEPTION] Huh? I was sleeping with the rest of you. No idea who made that racket. (DC 15)
  • [ILLITHID] [WISDOM] You dare speak to me like that? Go back to sleep. (DC 2)

Will force a trade to happen with Stimk, who wants a drink. Giving him a alcoholic drink such as a Ithbank will do:

  • [PERSUASION] Sorry - I thought you might need fresh drinks. (DC 7)

Despite his threats to kill you if woken again, no amount of disturbances will wake him up. Failing any of the checks or not giving him a proper drink will lead to a fight with his group.

If the cracked wall leading into the Shattered Sanctum is attacked, it will wake up Stimk and the others who will attack in anger.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()   –  Javelin
Normal weapon damage
Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

External links[edit | edit source]