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Munish: Difference between revisions
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m (Added combat-relevant skills to infobox) |
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| wis save prof = yes | | wis save prof = yes | ||
| cha save prof = yes | | cha save prof = yes | ||
| conditions = Aura of Protection | | str save extra = +3 | ||
| dex save extra = +3 | |||
| con save extra = +3 | |||
| int save extra = +3 | |||
| wis save extra = +3 | |||
| cha save extra = +3 | |||
| conditions = Aura of Protection (Aura) | |||
| passives = Divine Health, Extra Attack, Great Weapon Fighting, Opportunity Attack | | passives = Divine Health, Extra Attack, Great Weapon Fighting, Opportunity Attack | ||
| athletics = 4 | |||
| acrobatics = 0 | |||
| perception = 0 | |||
}} | }} | ||
'''Zealot Munish''' is a [[half-orc]] [[Zealot of the Absolute]] in [[Act Two]]. He is stationed just inside the throne room to the right inside [[Moonrise Towers]]. | '''Zealot Munish''' is a [[half-orc]] [[Zealot of the Absolute]] in [[Act Two]]. He is stationed just inside the throne room to the right inside [[Moonrise Towers]]. |
Latest revision as of 08:05, 11 November 2024
Zealot Munish is a half-orc Zealot of the Absolute in Act Two. He is stationed just inside the throne room to the right inside Moonrise Towers.
Combat[edit | edit source]
Attacks and Abilities[edit | edit source]
Tactician and higher[edit | edit source]
Notable loot[edit | edit source]