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Steel Watcher (creature): Difference between revisions

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| image = Steel Watcher.png
| image = Steel Watcher.png
}}
}}
{{CharacterInfo
{{Infobox creature
<!-- Interior -->
| name = Steel Watcher
|title =
| faction = [[Gortash]]
|name = Steel Watcher
| image = <gallery>
|image = [[File:Steel Watcher.png|350px]]
Steel Watcher.png|In-game
|class =  
Portrait Steel Watcher.png|Portrait
|background=
</gallery>
|level = 11
| race = [[Steel Watcher]]
|race = Steel Watcher
| va = Pieter Lawman
|type = Construct
| level = 11
|HP = 206
| size = Large
|AC = 16
| type = [[Construct]]
|speed =
| hp = 206
|size = Large
| t hp = 267
|weight = 750kg / 1653lbs
| ac = 16
|proficiency = 4
| movement m = 18
|initiative = 6
| weight kg = 750
|exp = 510
| str = 18
|alt-name = Model
| dex = 22
|alt-image = [[File:Steel Watcher Model.png|200px]]
| con = 18
|passive =
| int = 6
{{SmIconLink|Generic Tactical Icon.png|Agile Chassis}}</br>
| wis = 10
{{SmIconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision}}</br>
| cha = 10
{{SmIconLink|PassiveFeature Failsafe Protocol.png|Failsafe Protocol}}</br>
| con save prof = yes
{{SmIconLink|Immutable Form Icon.png|Immutable Form}}</br>
| dex save prof = yes
{{SmIconLink|Magic Resistance Icon.png|Magic Resistance}}</br>
| resistances = bludgeoning resistant nm, piercing resistant nm, slashing resistant nm, poison immunity, psychic immunity, lightning vulnerability
{{SmIconLink|Opportunity Attack Icon.png|Opportunity Attack}}</br>
| t resistances = bludgeoning resistant nm, piercing resistant full, slashing resistant nm, poison immunity, psychic immunity, fire resistant full, lightning resistant full
{{SmIconLink|Perfect Sentry Condition Icon.webp|Perfect Sentry}}
| passives = Agile Chassis, Darkvision, Failsafe Protocol, Immutable Form, Magic Resistance, Opportunity Attack, Perfect Sentry
 
}}
<!-- Exterior -->
|location = [[Rivington]],[[Baldur's Gate]]
|faction =
|family =
|allies = [[Enver Gortash]]
|enemies =


<!-- Attributes -->
{{Hatnote|''This page is for the Steel Watcher creature. For the race, see [[Steel Watcher|Steel Watcher]].''}}
|STR = 18
'''Steel Watchers''' are NPCs mainly found in the city of [[Baldur's Gate]].
|DEX = 22
{{DiQ|I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Enver Gortash.|Steel Watcher}}
|CON = 18
|INT = 6
|WIS = 10
|CHA = 10
|str save =
|dex save = yes
|con save = yes
|int save =
|wis save =
|cha save =


<!-- Resistances -->
== Overview ==
|bludgeoning = resistant
Steel Watchers were invented by {{CharLink|Enver Gortash}} in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.
|piercing = double
|slashing = resistant
|acid =
|cold =
|fire = double
|force =
|lightning = vulnerable
|necrotic =
|poison = immune
|psychic = immune
|radiant =
|thunder =
|magic =  
}}
{{NoExcerpt|''This page is for the Steel Watcher creature. For the race, see [[Steel Watcher|Steel Watcher]].''}}
{{Q|I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Envor Gortash.|Steel Watcher}}
'''Steel Watchers''' are NPCs mainly found in the city of [[Baldur's Gate]]. They were invented by [[Enver Gortash|Gortash]] in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.
== Attacks and Abilities ==
Each Steel Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a [[Heavy Crossbow]] akin to {{RarityItem | Hellfire Engine Crossbow}}. The weapon does not drop when the Steel Watcher dies. Steel Watchers are immune to becoming:<br>
{{SmIconLink | Prone Condition Icon.webp | Prone (Condition) | Prone }}<br>
{{SmIconLink | Blinded Condition Icon.webp | Blinded (Condition) | Blind }}<br>
{{SmIconLink | Frightened Condition Icon.webp | Frightened (Condition) | Frightened }}<br>
{{SmIconLink | Charmed Condition Icon.webp | Charmed (Condition) | Charmed }}<br>
{{SmIconLink | Surprised Condition Icon.webp | Surprised (Condition) | Surprised }}<br>
{{SmIconLink | Poisoned Condition Icon.webp | Poisoned (Condition) | Poisoned }}
=== {{IconText | Target MainHandAttack.png | Main Hand Attack }}===
Despite being a melee attack, this attack has a range. The Steel Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]].
{{Description | Strike with a colossal blade to knock the target Prone and Maim them.}}
{{Action}}<br>
{{Attack Roll}}<br>
{{Range|m=3|ft=10}}<br>
{{SmIconLink | size = 25 | Prone Condition Icon.webp | Prone }} {{Duration|1}}<br>
{{SmIconLink | size = 25 | Crippled Condition Icon.webp | Maimed (Condition) | Maimed }} {{Duration|2}}
{{DamageInfo | 3d12+4 | type = Slashing}}


=== {{IconText | Projectile MainHandAttack.png | Debilitating Shot}} ===
== Combat ==
{{Description | Fire a hefty ballista bolt that may Pin Down the target.}}
Each Steel Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a {{RarityItem|Watcher Crossbow}}. The weapon does not drop when the Steel Watcher dies, but can be disarmed.  
{{Action}}<br>
=== Attacks and abilities ===
{{Attack Roll}}<br>
{{Feature box|Debilitating Shot|item=Watcher Crossbow}}
{{Range|m=18|ft=60}}<br>
{{Feature box|Main Hand Attack (Steel Watcher)|item=Watcher Greatsword}}
{{SmIconLink | size = 25 | Pin Down Icon.png | Pinned (Condition) | Pin Down }} {{Duration|1}}
{{Feature box|Reprimand}}
{{DamageInfo|3d10+6|type=Piercing}}
{{Feature box|Seeker Matrix}}
{{Feature box|Self-Detonate}}


=== {{IconText | Generic Utility Icon.png | Reposition Malefactor}} ===
=== Immunities ===
Pulls the target close to the Steel Watcher.
Steel Watchers are immune to the following conditions:
{{Description | Pull a miscreant towards you for more thorough correction.}}
*{{cond| Charmed }}
{{Action}}<br>
*{{cond| Frightened }}
{{SavingThrow|DEX}}<br>
*{{cond| Poisoned }}
{{Range|m=14|ft=45}}<br>
*{{cond| Prone }}
{{DamageInfo|3d8|type=Bludgeoning}}
*{{cond| Surprised }}


=== {{IconText | PassiveFeature Failsafe Protocol.png | Self-Detonate}} ===
=== Notable loot ===
Characters close to the Steel Watcher are caught in an explosion. The Watcher is in the center. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}.
* {{MdRarityItem|Enriched Infernal Iron}}
{{Description | Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.}}
* {{MdRarityItem|Infernal Iron}}
{{SavingThrow|DEX}}<br>
{{DamageInfo|4d12+26|type=Fire| save = Dexterity | save effect = half }}


== Noteable Loot ==
== Related quests ==
{{RarityItem|Infernal Iron}}
* {{Quest|Disable the Steel Watch}}
 
* {{Quest|Get Gortash's Netherstone}}
== Related Quests ==
* [[Get Gortash's Netherstone]]
* [[Disable the Steel Watch]]


== Notes ==
== Notes ==
* When a Steel Watcher is about to die it will self-destruct as a result of the passive feature [[Failsafe Protocol]]. The explosion will deal {{DamageText|4d12+26|Fire}} damage{{verify}} in an area around the Watcher. The fire damage will penetrate immunities and resistances. A {{SavingThrow|Dexterity}} can be made to receive half the damage dealt.
* Defeating a Steel Watcher inflicts the party with {{cond|Pursuit Protocol}} for 20 turns.
* Steel Watchers are immune to {{IconLink | Prone Condition Icon.png | Prone }}
* As of Patch #6, a Steel Watcher with the [[Wet (Condition)]] won't gain Vulnerability to [[Lightning]] in Tactician or Honour Mode. It still becomes Vulnerable to [[Cold]]
* During the quest [[Disable the Steel Watch]], several [[Hellfire Watchers]] and a special [[Steel Watcher Titan]] can be found in [[Steel Watch Foundry]].
* {{Blur|[[Karlach]]'s heart is a prototype engine for the Steel Watchers.}}
 
== See also ==
[[:Category:Steel Watchers|List of all Steel Watchers]]


== Gallery ==
== Gallery ==
<gallery heights="200px" widths="200" mode="nolines">
<gallery heights="200px" widths="200" mode="packed">
Steel Watcher Model.png|Ingame model
Steel Watcher Ranged.png|Ranged Steel Watcher
Steel Watcher Ranged.png|Ranged Steel Watcher
</gallery>
</gallery>
== External links ==
* {{FRWiki|Steel watcher|long}}


[[Category:Steel Watchers]]
[[Category:Steel Watchers]]
[[Category:Constructs]]
[[Category:Constructs]]
[[Category:Creatures]]
{{NavCreatures}}
{{NavCreatures}}

Latest revision as of 02:35, 15 November 2024

This page is for the Steel Watcher creature. For the race, see Steel Watcher.

Steel Watchers are NPCs mainly found in the city of Baldur's Gate.

Portrait Steel Watcher.png
I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Enver Gortash.

Overview[edit | edit source]

Steel Watchers were invented by Enver Gortash Enver Gortash in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.

Combat[edit | edit source]

Each Steel Watcher wields a Watcher Greatsword or a Watcher Crossbow. The weapon does not drop when the Steel Watcher dies, but can be disarmed.

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Debilitating Shot Debilitating Shot ()   –  Watcher Crossbow
D10 Piercing.png 3d10 (3~30) + DEX modifier Damage TypesPiercing

Fire a hefty ballista bolt that may Pin Down Pin Down the target.

 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Watcher Greatsword
D12 Slashing.png 3d12 (3~36) + STR modifier Damage TypesSlashing

Strike with a colossal blade to knock a target Prone Prone and Maim Maim them.

 Range: 3 m / 10 ft
AoE: 2 m / 7 ft (Radius)
Generic Control.webp
Reprimand Reprimand ()

A pacifying strike that knocks the target Prone Prone.

 Melee: 1.5 m / 5  ft
See Invisibility.webp
Seeker Matrix Seeker Matrix ()
Become able to see Invisible Invisible creatures, and possibly reveal them to others.
DEX Save
 Range: 9 m / 30 ft
Generic Explosion.webp
Self-Detonate Self-Detonate
D12 Fire.png 4d12 + 26 (30~74) Damage TypesFire

Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.

DEX Save
 Range: Self
AoE: 5 m / 15 ft (Radius)

Immunities[edit | edit source]

Steel Watchers are immune to the following conditions:

Notable loot[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

  • Defeating a Steel Watcher inflicts the party with Pursuit Protocol Pursuit Protocol for 20 turns.
  • As of Patch #6, a Steel Watcher with the Wet (Condition) won't gain Vulnerability to Lightning in Tactician or Honour Mode. It still becomes Vulnerable to Cold

Gallery[edit | edit source]

External links[edit | edit source]