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Enclave Library: Difference between revisions

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{{Location page
| prefix = The
| name = Enclave Library
| alt name =
| image = Enclave Library.png
| image description = Enclave Library
| act = one
| summary = It is filled with ancient tablets containing secret and sacred druidic knowledge.
| region prefix = the
| region = Emerald Grove
| north =
| west =
| east =
| south =
}}
== Overview ==
=== Access ===
The main entrance to the Enclave Library is granted by {{CharLink|Nettie}} through a door in the [[Druids' Chambers]] at {{Coords|-440|9}}. After speaking with Nettie in the Druids' Chambers, she leads the party into the Enclave Library and offers advancement for {{Quest|Get Help from Healer Nettie}} and {{Quest|Rescue the Druid Halsin}}. Based on the party's interactions with her, Nettie may offer them a flask of poison or attempt to poison the player character. If Nettie dies, her death is not immediately known to other members of the Emerald Grove.


[[File:Enclave Library.png|thumb|Enclave Library]]
If Nettie dies, the library door can be opened or closed by equipping her headgear. An alternate entry to the Enclave Library can be accessed through the [[Underground Passage]] door at {{Coords|-408|-186}} and wearing the {{SmRarityItem|Key of the Ancients}}.


The '''Enclave Library''' is a [[Location]] contained within the [[Druid Grove]] in [[Chapter One]]. It is part of the [[Emerald Grove]] and is filled with ancient tablets containing secret and sacred druidic knowledge.
=== Dissected drow ===
== Access ==
On a nearby stone bed is the dead [[Drow|drow]] ranger, {{CharLink|Ned'Cirannis}}, who died in a scouting attack against the [[Druid|druids]]. The party can speak with him via {{SAI|Speak with Dead}} to learn more about the [[Cult of the Absolute]]. His {{SmRarityItem|Mind Flayer Parasite Specimen}} is on the nearby stone table.
Main entry to the Enclave Library is granted by [[Nettie]] through a door in the [[Druid's Chambers]] at X:-440 Y:9.
If [[Nettie]] is killed, the library door can be opened or closed by picking up the headgear she wears and then equipping it.


An alternate entry to the Enclave Library is going through the [[Underground Passage]] door (X:-408 Y:-186) and wearing the [[Key of the Ancients]].
=== Enclave library puzzle ===
The center of the Enclave Library contains a large wolf statue surrounded by four pedestals. One of the pedestals is missing a tablet, the {{SmRarityItem|Rune of the Wolf}}. Obtain the missing tablet to complete this puzzle.


== Story Interactions ==
The Rune of the Wolf can be obtained by speaking with {{CharLink|Rath}} after completing {{Quest|Save the First Druid}}, by pickpocketing, or by looting his corpse. Once the tablet is in the party's possession, interacting with the empty pedestal will place the tablet into the slot. Each pedestal can be activated by interacting with them. When all tablets are lit up, the floor around the status transforms into a staircase leading to the [[Hidden Vault]], rewarding the party 10 [[Experience|XP]].
* [[Nettie]] will lead you here after speaking with her in the [[Druid's Chambers]], offering advancement for the the quests [[Get Help from Healer Nettie]] and [[Rescue the Druid Halsin]]. Based on the choice of interactions, Nettie may give the player a flask of poison, intentionally poison the player, or end up in a fight with the party. Should Nettie die, her death will not be immediately known to other members of the Druid Grove.


==== Dissected Drow ====
== Notable characters ==
On a nearby stone bed is a dead [[Drow]] [[True Soul]] who died in a scouting attack against the druids. Can be spoken to with {{SmallIcon|Speak with Dead Icon.png}} [[Speak with Dead]] for information on the [[Cult of the Absolute]]. His [[Mind Flayer Parasite Specimen]] is on the nearby stone table, likely the first one you'll find in [[Act One]].
* {{MdCharLink|Nettie}}


'''Player:''' Who are you?
=== Available to Speak with Dead ===
* {{MdCharLink|Ned'Cirannis}} on the stone table next to Nettie


* '''Dissected Drow:''' Ned'Cirannis... of the Absolute...
== Related quests ==
* {{Quest|Remove the Parasite}}
** {{SubQuest|Get Help from Healer Nettie}}
** {{SubQuest|Rescue the Druid Halsin}}


'''Player:''' What happened to you?
== Notable loot ==
 
* '''Dissected Drow:''' Scouting... found druids...
 
'''Player:''' Who killed you?
 
* '''Dissected Drow:''' Druid... Bear...
 
'''Player:''' How many drow are out there?
 
* '''Dissected Drow:''' [[Minthara]]... back at [[Goblin Camp|camp]]...
 
'''Player:''' Where did you get your tadpole?
 
* *The corpse remains silent, It doesn't understand the question.*
** '''Player:''' Where did you start following the Absolute?
***'''Dissected Drow:''' [[Moonrise Towers]]... initiation...
**'''Player:''' Were you abducted by mind flayers?
***'''Dissected Drow:''' No...
 
==== Enclave Library Puzzle ====
The center of the Enclave Library is a large wolf statue surrounded by four pedestals. One of the pedestals is missing a tablet, the [[Rune of the Wolf]]. Obtain the missing tablet to complete this puzzle.
{{SpoilerBox| [[Rune of the Wolf]] is obtained by speaking with [[Rath]] after completing [[Save the First Druid]], by pickpocketing, or by looting his corpse. Once the tablet is in the player's possession, click on the empty pedestal to combine the tablet with it. Next, activate each pedestal by interacting with them. When each tablet is lit up, the floor around the statue will transform into a staircase leading to the [[Hidden Vault]] and reward 10 [[Experience]].}}
 
== Notable Characters ==
* [[Nettie]] may be here.
 
== Related Quests ==
*[[Remove the Parasite]]
**[[Get Help from Healer Nettie]]
**[[Rescue the Druid Halsin]]
 
== Notable Loot ==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
* [[Mind Flayer Parasite Specimen]]
* {{MdRarityItem|Hastily Written Note (Druids Grove)|Hastily Written Note}}
* [[Notes on Drow Parasite]]
* {{MdRarityItem|Mind Flayer Parasite Specimen}}
* [[Hastily Written Note]]
* {{MdRarityItem|Notes on Drow Parasite}}


== Hidden Treasure ==
== Hidden treasure ==
* Complete the Enclave Library Puzzle to access the [[Hidden Vault]].
* Completing the enclave library puzzle grants access to the [[Hidden Vault]].


{{Emerald Grove}}
{{Emerald Grove}}

Latest revision as of 18:53, 3 December 2024

The Enclave Library is a Location within the Emerald Grove in Act One of Baldur's Gate 3. It is filled with ancient tablets containing secret and sacred druidic knowledge.

Overview[edit | edit source]

Access[edit | edit source]

The main entrance to the Enclave Library is granted by Nettie Nettie through a door in the Druids' Chambers at X: -440 Y: 9. After speaking with Nettie in the Druids' Chambers, she leads the party into the Enclave Library and offers advancement for Get Help from Healer Nettie Get Help from Healer Nettie and Rescue the Druid Halsin Rescue the Druid Halsin. Based on the party's interactions with her, Nettie may offer them a flask of poison or attempt to poison the player character. If Nettie dies, her death is not immediately known to other members of the Emerald Grove.

If Nettie dies, the library door can be opened or closed by equipping her headgear. An alternate entry to the Enclave Library can be accessed through the Underground Passage door at X: -408 Y: -186 and wearing the Key of the Ancients.

Dissected drow[edit | edit source]

On a nearby stone bed is the dead drow ranger, Ned'Cirannis Ned'Cirannis, who died in a scouting attack against the druids. The party can speak with him via Speak with Dead Speak with Dead to learn more about the Cult of the Absolute. His Mind Flayer Parasite Specimen is on the nearby stone table.

Enclave library puzzle[edit | edit source]

The center of the Enclave Library contains a large wolf statue surrounded by four pedestals. One of the pedestals is missing a tablet, the Rune of the Wolf. Obtain the missing tablet to complete this puzzle.

The Rune of the Wolf can be obtained by speaking with Rath Rath after completing Save the First Druid Save the First Druid, by pickpocketing, or by looting his corpse. Once the tablet is in the party's possession, interacting with the empty pedestal will place the tablet into the slot. Each pedestal can be activated by interacting with them. When all tablets are lit up, the floor around the status transforms into a staircase leading to the Hidden Vault, rewarding the party 10 XP.

Notable characters[edit | edit source]

Available to Speak with Dead[edit | edit source]

Related quests[edit | edit source]

Notable loot[edit | edit source]

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Hidden treasure[edit | edit source]

  • Completing the enclave library puzzle grants access to the Hidden Vault.