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{{Infobox character
{{Infobox creature
| name = Sharp-Eye Mirg
| name = Sharp-Eye Mirg
| image =  
| image = <gallery>
Mirg.png|In-game
Portrait Mirg.png|Portrait
</gallery>
| titles =  
| titles =  
| race = [[Goblin]]
| race = [[Goblin]]
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| level = 2
| level = 2
 
| size = [[Small]]
| modules =
| type = [[Humanoid]]
{{Infobox statistics
| archetype = [[Goblin Sharp-Eye]]
| child = yes
| class = [[Ranger]]
| size = Small
| ac = 13
| type = Humanoid
| e hp = 8
| armour_class = 13
| hp = 12
| hit_points = 12
| t hp = 15
| hit_points_tactician = 15
| movement m = 9
| movement_speed_meters = 9
| weight kg = 35
| movement_speed_feet = 30
| weight_kg = 35
| weight_lb =  
| hiddenlevel = 2
| str = 10
| str = 10
| dex = 14
| dex = 14
Line 26: Line 25:
| wis = 8
| wis = 8
| cha = 8
| cha = 8
| conditions = Slightly Drunk
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| athletics = -1
| acrobatics = 2
| perception = -1
}}
'''Sharp-Eye Mirg''' is a [[goblin]] stationed in the [[Goblin Camp]] in [[Act One]].


| condition1_name = Drunk
{{DiQ|Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE.|Mirg|, complaining about an injury}}
| condition1_description = +2 to STR, disadvantage on CHA and DEX checks.
 
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Fury of the Small
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.  
| feature3_mode = Tactician
}}
}}
'''Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She hanging around one of the tables close to the the stage were [[Volo]] is preforming.{{Q|'Ere's to th' Absolute!|Mirg praising the [[Absolute]].}}


== Involvement ==
== Involvement ==
If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze.
=== Act One ===
*''Down the drink.'' {{SavingThrow|CON|dc=15}} to avoid taking{{DamageInfo|count=1|die=6|type=Poison}}for {{Duration|10}}.
Sharp-Eye Mirg can be found in the main outdoor area of the Goblin Camp, complaining to {{CharLink|Puli}} about a recent injury from a raid.
*{{SkillCheck|Sleight of Hand|10}}. ''Spill the beer, then pretend to drink from the empty cup.''
*{{SkillCheck|Deception|10}}. "After you! I shouldn't drink before the host."
Failing any of the checks above will give you another chance to avoid suspicion:
*''Down the drink.'' Leading to the save as above.
*"You've caught me. It's poisoned." '''This will turn the whole camp hostile.'''
*{{SkillCheck|Persuasion|10}}. "I'm simply being a good guest, that's all."
*{{SkillCheck|Deception|10}}. "I was checking none of you idiots had spilled anything foul in there."
*[[Detect Thoughts]] {{SkillCheck|Intelligence|12}}. "Don't be stupid. You might be able to drink all day - the Absolute needs me sober."
If successful in tricking the goblin's, Mirg will be one of the many to die from her drink.


==Attacks and abilities==
If the party successfully poison the booze tub in the Goblin Camp, Mirg will propose a toast and encourage the player character to drink. The player character can attempt to convince all the goblins to drink.
===Ranged Attack - [[Goblin Bow]]===
{{Action}}


{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|modifier=2}}{{Range|m=18|ft=60}}
* {{Dialogue option|''Down the drink.''}} ({{SavingThrow|CON|dc=15}} to avoid taking{{DamageText|1d6|Poison}} for {{Duration|10}})
*Can use [[Weapon Actions]].
* {{Dialogue option|''Spill the beer, then pretend to drink from the empty cup.''|roll=Sleight of Hand|dc=10}}
*May use [[Arrow of Fire]].
* {{Dialogue option|After you! I shouldn't drink before the host.|roll=Deception|dc=10}}
===[[Ensnaring Strike (Ranged)]]===
* {{Dialogue option|''Show off an elaborate bartending trick.''|tags=Bard|roll=Performance|dc=10|advantage=y}}
Your attack summons thorny vines that possibly [[Ensnared (Condition)|Ensnared]] your target.


{{Action}}
Failing any of the checks above will give you another chance to avoid suspicion:
* {{Dialogue option|''Down the drink.''}} (same as above)
* {{Dialogue option|''Drink quickly to squash their suspicions.''}} (same as above)
* {{Dialogue option|You caught me. It's poisoned.}} (this will turn the whole camp hostile)
* {{Dialogue option|I'm simply being a good guest, that's all.|roll=Persuasion|dc=10}}
* {{Dialogue option|I was checking none of you idiots had spilled anything foul in there.|roll=Deception|dc=10}}
* {{Dialogue option|Aw, c'mon. I've already had a few cups... can barely see straight.|roll=Performance|dc=7}}
* {{Dialogue option|''Read her mind.''|tags=Detect Thoughts|roll=Wisdom}}
** {{Dialogue option|Don't be stupid. You might be able to drink all day - the Absolute needs me sober.}}


{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}{{SavingThrow|STR|dc=9}}  to resist becoming {{SmallIcon|Ensnared Condition Icon.webp}} [[Ensnared (Condition)|Ensnared]] and take{{DamageInfo|count=1|die=6|type=Piercing}}at the start of each turn.{{Duration|10}}.
If successful in tricking the goblins, Mirg will be one of many to die from poison.


{{Concentration}}
== Combat ==
===Nimble Escape===
=== Attacks and abilities ===
Retreat safely: moving won't provoke [[Opportunity Attack|Opportunity Attacks]].
{{Feature box|Ensnaring Strike (Ranged)}}
{{Feature box|Nimble Escape}}
{{Feature box|Ranged Attack|item=Goblin Bow}}
{{Feature box|Worg Companion}}


{{Action|Bonus}}
== Notes ==
*Gains [[Disengage (Condition)|Disengage]] condition.
{{notebegin}}
===Worg Companion===
* Mirg grants 15 [[Experience|XP]] when killed.
Some Sharp-Eyes have access to the [[Worg Companion]] ability, allowing them to summon a [[Worg]]
{{noteend}}


{{Action}}
== External links ==
* {{FRWiki|Mirg|long}}


{{Goblin Camp}}
{{Goblin Camp}}
[[Category:Humanoids]]
[[Category:Goblins]]
[[Category:Goblins]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]
[[Category:Followers of the Absolute]]
[[Category:Rangers]]

Latest revision as of 05:49, 21 November 2024

Sharp-Eye Mirg is a goblin stationed in the Goblin Camp in Act One.


Portrait Mirg.png
Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE.
Mirg, complaining about an injury

Involvement[edit | edit source]

Act One[edit | edit source]

Sharp-Eye Mirg can be found in the main outdoor area of the Goblin Camp, complaining to Puli Puli about a recent injury from a raid.

If the party successfully poison the booze tub in the Goblin Camp, Mirg will propose a toast and encourage the player character to drink. The player character can attempt to convince all the goblins to drink.

  • Down the drink. (DC 15  Constitution saving throw to avoid taking1d6Damage TypesPoison for Duration: 10 turns)
  • [SLEIGHT OF HAND] Spill the beer, then pretend to drink from the empty cup. (DC 10)
  • [DECEPTION] After you! I shouldn't drink before the host. (DC 10)
  • [BARD] [PERFORMANCE] Show off an elaborate bartending trick. (DC 10 Advantage Icon.png)

Failing any of the checks above will give you another chance to avoid suspicion:

  • Down the drink. (same as above)
  • Drink quickly to squash their suspicions. (same as above)
  • You caught me. It's poisoned. (this will turn the whole camp hostile)
  • [PERSUASION] I'm simply being a good guest, that's all. (DC 10)
  • [DECEPTION] I was checking none of you idiots had spilled anything foul in there. (DC 10)
  • [PERFORMANCE] Aw, c'mon. I've already had a few cups... can barely see straight. (DC 7)
  • [DETECT THOUGHTS] [WISDOM] Read her mind.
    • Don't be stupid. You might be able to drink all day - the Absolute needs me sober.

If successful in tricking the goblins, Mirg will be one of many to die from poison.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Summon Companion.webp
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat

Notes[edit | edit source]

  • Mirg grants 15 XP when killed.

External links[edit | edit source]