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Za'krug: Difference between revisions

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{{PageSeo
{{PageSeo
| title = Za'Krug
| description = Za'krug is a Goblin NPC in Baldur's Gate 3. He is the goblin boss leading the attack of the Druid Grove at the start of Act One.
| description = Za'Krug is a Goblin NPC in Baldur's Gate 3. He is the goblin boss leading the attack of the Druid Grove at the start of Act One.
| image = Za'krug.png
| image = Za'krug.png
}}
}}
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Portrait Za'krug.png|Portrait
Portrait Za'krug.png|Portrait
</gallery>
</gallery>
| va = Adam Rhys Dee
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| race = [[Goblin]]
| race = [[Goblin]]
| title = Goblin Boss
| title = Goblin Boss
| level = 3
| level = 3
| size = Small
| size = [[Small]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 16
| ac = 16
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| cha = 10
| cha = 10


| passives = Absolute's Bane, Darkvision, Opportunity Attack, Crude Frenzy
| passives = Absolute's Bane, Crude Frenzy, Darkvision, Opportunity Attack
| e passives = Absolute's Bane, Crude Frenzy, Darkvision
}}
}}
'''Za'krug''' is the [[goblin]] boss leading the attack on the [[Druid Grove]] at the start of [[Act One]].  
'''Za'krug''' is the [[Goblin Boss]] leading an attack on the [[Emerald Grove]] at the start of [[Act One]].
{{DiQ|Scouts - get to the high ground. Raiders - charge the bastards!|Za'krug}}
{{DiQ|Scouts - get to the high ground. Raiders - charge the bastards!|Za'krug}}


==Involvement==
== Involvement ==
When the party approaches the Druid Grove for the first time, a cutscene will begin in which Za'krug and a group of goblins attack [[Aradin]], [[Barth]], and [[Remira]] outside the main entrance of the Grove. After the cutscene concludes, Za'krug is immediately hostile.
=== Act One ===
When the party first arrive at the [[Emerald Grove]], they find {{CharLink|Aradin Beno|Aradin}}, {{CharLink|Barth}}, and {{CharLink|Remira}} attempting to enter the sanctuary. An arrow strikes the gatekeeper, {{CharLink|Kanon}}, trapping the adventurers outside as a group of [[Goblin]]s attack. Za'krug is the goblin boss who advances the ambush along with other [[Goblin]]s, a [[Bugbear]], and [[Worg]]. The group is immediately hostile to the party.


== Attacks and abilities ==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item= Goblin Scimitar}}
{{Feature box|Main Hand Attack|item= Goblin Scimitar}}
{{Feature box|Reckless Warcry}}
{{Feature box|Reckless Warcry}}


==Notable loot==
=== Notable loot ===
* {{MdRarityItem|Gloves of Power}}
* {{MdRarityItem|Gloves of Power}}


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== Notes ==
== Notes ==
{{notebegin}}
{{notebegin}}
* Similar to the [[Intellect Devourer (Weakened)|weakened Intellect Devourers on the nearby beach]], Za'krug and his cohort are different creatures from the general [[Goblin Tracker]], [[Bugbear]], etc. found throughout Act One. This is revealed on [[Tactician]], where they lack the racial bonuses found on otherwise identical enemies; in Za'krug's case, he lacks the passive {{SAI|Fury of the Small}}.
* Similar to the [[Intellect Devourer (Weakened)|weakened Intellect Devourers on the nearby beach]], Za'krug and his cohort are different creatures from the general [[Goblin Tracker]], [[Bugbear]], etc. found throughout Act One. This is revealed on [[Tactician]], where they lack the racial bonuses found on otherwise identical enemies. In Za'krug's case, he lacks the passive {{SAI|Fury of the Small}}.
{{noteend}}
{{noteend}}



Latest revision as of 02:18, 24 October 2024

Za'krug is the Goblin Boss leading an attack on the Emerald Grove at the start of Act One.

Portrait Za'krug.png
Scouts - get to the high ground. Raiders - charge the bastards!

Involvement[edit | edit source]

Act One[edit | edit source]

When the party first arrive at the Emerald Grove, they find Aradin Beno Aradin, Barth Barth, and Remira Remira attempting to enter the sanctuary. An arrow strikes the gatekeeper, Kanon Kanon, trapping the adventurers outside as a group of Goblins attack. Za'krug is the goblin boss who advances the ambush along with other Goblins, a Bugbear, and Worg. The group is immediately hostile to the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Reckless Warcry.webp
Reckless Warcry Reckless Warcry ()
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
AoE: 15 m / 50 ft (Radius)

Notable loot[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

External links[edit | edit source]