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Snurd: Difference between revisions

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(Added portrait, archetype)
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{{Infobox creature
{{Infobox creature
| name = Sharp-Eye Snurd
| name = Sharp-Eye Snurd
| image = Portrait Snurd.png
| image = <gallery>
Snurd.png|In-game
Portrait Snurd.png|Portrait
</gallery>
| title = Novice of the Absolute  
| title = Novice of the Absolute  
| race = [[Goblin]]
| race = [[Goblin]]
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| type = [[Humanoid]]
| type = [[Humanoid]]
| archetype = [[Goblin Sharp-Eye]]
| archetype = [[Goblin Sharp-Eye]]
| class = [[Ranger]]
| ac = 13
| ac = 13
| e hp = 8
| e hp = 8
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| passives = Darkvision, Opportunity Attack
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
}}'''Sharp-Eye Snurd''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. He is guarding the checkpoint leading to the camp from the [[Blighted Village]], being positioned on a rocky peak that overlooks the bridge. If a battle happens, he will focus on rushing to the war drum to call in reinforcements and alert the camp.
}}'''Sharp-Eye Snurd''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. He is guarding the checkpoint leading to the camp from the [[Blighted Village]], being positioned on a rocky peak that overlooks the bridge. If a battle happens, he will focus on rushing to the war drum to call in reinforcements and alert the camp.
{{DiQ| I can see the Absolute from here. I can!|Snurd|, observing the surroundings from his high point.}}


== Combat ==
== Combat ==
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{{Feature box|Worg Companion}}
{{Feature box|Worg Companion}}


== External links ==
* {{FRWiki|Snurd|long}}


{{Goblin Camp}}
{{Goblin Camp}}
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[[Category:Characters in Act One]]
[[Category:Characters in Act One]]
[[Category:Followers of the Absolute]]
[[Category:Followers of the Absolute]]
[[Category:Rangers]]

Latest revision as of 09:22, 8 September 2024

Sharp-Eye Snurd is a Goblin Sharp-Eye in the Goblin Camp in Act One. He is guarding the checkpoint leading to the camp from the Blighted Village, being positioned on a rocky peak that overlooks the bridge. If a battle happens, he will focus on rushing to the war drum to call in reinforcements and alert the camp.

style=width:100%;height:100%;object-fit:cover;

I can see the Absolute from here. I can!
Snurd, observing the surroundings from his high point.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()
Normal weapon damage
Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Summon Companion.webp
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft

External links[edit | edit source]