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Shadow-Cursed Shambling Mound: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Shadow-Cursed Shambling Mound
| name = Shadow-Cursed Shambling Mound
| image = NPC_Shadow-Cursed_Shambling_Mound.png
| image = <gallery>
NPC_Shadow-Cursed_Shambling_Mound.png|Model
Portrait Shadow-Cursed Shambling Mound.png|Portrait
</gallery>
| race = [[Shambling Mound]]
| race = [[Shambling Mound]]
| type = [[Plant]]
| type = [[Plant]]
Line 16: Line 19:
| wis = 12
| wis = 12
| cha = 5
| cha = 5
| resistances = Cold resistance full, Fire resistance full, Necrotic resistance full, Lightning Immunity, Piercing Immunity
| resistances = Cold resistance full, Fire resistance full, Necrotic resistance full, Lightning Immunity
| t resistances =  Cold resistance full, Fire resistance full, Necrotic resistance full, Lightning Immunity, Piercing Immunity
| passives = External Digestion, Opportunity Attack, Perfect Sentry, Superior Darkvision
| passives = External Digestion, Opportunity Attack, Perfect Sentry, Superior Darkvision
| t passives = Tanglevine Form, Magic Resistance, External Digestion, Opportunity Attack, Perfect Sentry, Superior Darkvision
| t passives = Tanglevine Form, Magic Resistance, External Digestion, Opportunity Attack, Perfect Sentry, Superior Darkvision
Line 28: Line 32:


== Combat ==
== Combat ==
=== Attacks and abilities ===
The shambling mound's most dangerous ability is {{SAI|Devour}} which can instantly kill a target provided it is {{Cond|Restrained}} and covered in {{Cond|Digestive Juices}}.
{{Feature box|Multiattack (Shadow-Cursed Shambling Mound)}}
Digestive juices can be applied with its {{SAI|Digestive Sap}} ability which costs just a bonus action.
This means that in a single turn, the shambling mound can combo Digestive Sap into Devour to potentially instantly kill a restrained party member.
Furthermore, restrained imposes {{Disadvantage}} on Dexterity saving throws which is what Digestive Sap targets, so this combo is likely to succeed.


{{Feature box|Adhesive Whip}}
As a result, a key aspect of this fight is to avoid being restrained and, failing that, to free allies from their restraints before they can be devoured. There are a number of sources of {{Cond|Restrained}} to watch out for:
* The shambling mound's own {{SAI|Multiattack (Shadow-Cursed Shambling Mound)|Multiattack}},
* The two accompanying [[Shadow-Cursed Vine Blight]]s with their {{SAI|Constrict}} ability,
* The {{Area|Shadow-Cursed Vines}} left by [[Shadow-Cursed Needle Blight]]s upon death,
* (''Tactician and above only'') Attacking the shambling mound or vine blights with a melee attack,
* (''Honour mode only'') Ending your turn within {{dist|m=5}} of the shambling mound.


{{Feature box|Digestive Sap}}
All forms of restrained can be removed with the {{SAI|Help}} action. Allies can also be freed from vine blight's Constrict ability by breaking the blight's [[concentration]]. Digestive sap can also be removed with water, such as by throwing a water bottle or using {{SAI|Create Water}}.


Immunity to these restraining conditions will make this fight far less dangerous. Some sources of immunity include {{SAI|Land's Stride: Plants}}, {{SAI|Freedom of Movement}}, and {{RarityItem|Elixir of Guileful Movement}}.
=== Attacks and abilities ===
{{Feature box|Adhesive Whip}}
{{Feature box|Devour (Shambling Mound)}}
{{Feature box|Devour (Shambling Mound)}}
{{Feature box|Digestive Sap}}
{{Feature box|Multiattack (Shadow-Cursed Shambling Mound)}}


===Allies===
===Allies===
* 2x {{CharLink|Shadow-Cursed Vine Blight}}
* {{CharLink|Shadow-Cursed Harper}} - 2x
* 6x {{CharLink|Shadow-Cursed Needle Blight}}
* {{CharLink|Shadow-Cursed Needle Blight}} - 6x
* 2x {{CharLink|Shadow-Cursed Harper}}
* {{CharLink|Shadow-Cursed Vine Blight}} - 2x


=== Notable loot ===
=== Notable loot ===
*{{MdRarityItem|Ironwood Club}}
*{{MdRarityItem|Ironwood Club}}
*{{MdRarityItem|Ring of Self Immolation}} (in a locked chest atop the tower behind the Shambling Mound)
*{{MdRarityItem|Shadowroot Sac}}
*{{MdRarityItem|Wood Bark}}
*{{MdRarityItem|Wood Bark}}
*{{MdRarityItem|Shadowroot Sac}}
*{{MdRarityItem|Ring of Self Immolation}} (in a locked chest atop the tower behind the Shambling Mound)


== Gallery ==
== Gallery ==

Latest revision as of 20:47, 11 October 2024

Shadow-Cursed Shambling Mound is a type of Shambling Mound boss enemy found in the Shadow-Cursed Lands of Act Two.

Overview[edit | edit source]

Shadow-Cursed Shambling Mound, like the Shadow-Cursed Vine Blight and the Shadow-Cursed Needle Blight, conceals itself within the surrounding vegetation in order to ambush passersby. The party must pass a DC 30 Perception check to spot it and avoid being surprised.

Combat[edit | edit source]

The shambling mound's most dangerous ability is Devour Devour which can instantly kill a target provided it is Restrained Restrained and covered in Digestive Juices Digestive Juices. Digestive juices can be applied with its Digestive Sap Digestive Sap ability which costs just a bonus action. This means that in a single turn, the shambling mound can combo Digestive Sap into Devour to potentially instantly kill a restrained party member. Furthermore, restrained imposes Disadvantage Icon.png Disadvantage on Dexterity saving throws which is what Digestive Sap targets, so this combo is likely to succeed.

As a result, a key aspect of this fight is to avoid being restrained and, failing that, to free allies from their restraints before they can be devoured. There are a number of sources of Restrained Restrained to watch out for:

All forms of restrained can be removed with the Help Help action. Allies can also be freed from vine blight's Constrict ability by breaking the blight's concentration. Digestive sap can also be removed with water, such as by throwing a water bottle or using Create Water Create Water.

Immunity to these restraining conditions will make this fight far less dangerous. Some sources of immunity include Land's Stride: Plants Land's Stride: Plants, Freedom of Movement Freedom of Movement, and Elixir of Guileful Movement.

Attacks and abilities[edit | edit source]

Thorn Whip.webp
Adhesive Whip Adhesive Whip ()
Seize a target to drag it towards you and possibly make it fall Prone Prone.
DEX Save
 Range: 15 m / 50 ft
Bite.webp
Devour Devour ()
Devour a creature that's Restrained Restrained and marinating in your Digestive Juices Digestive Juices - instantly killing it.
 Melee: 1.5 m / 5  ft
Generic Acid.webp
Digestive Sap Digestive Sap ()
Regurgitate your Digestive Juices Digestive Juices over nearby enemies, priming them to be Devoured Devoured if they are also Restrained Restrained.
DEX Save
AoE: 5 m / 16 ft (Cone)
Multiattack Earth Elemental.webp
Multiattack Multiattack ()
+
D4 Necrotic.png 1d4 (1~4) Damage TypesNecrotic
+ +
D4 Necrotic.png 1d4 (1~4) Damage TypesNecrotic

Aim two attacks at a target. If both hit, the target becomes Entangled Entangled.

 Melee: 1.5 m / 5  ft
Recharge: per turn

Allies[edit | edit source]

Notable loot[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

External links[edit | edit source]