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Vampire spawn: Difference between revisions
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* [[Amanita Szarr]] (mentioned, presumed spawn) | * [[Amanita Szarr]] (mentioned, presumed spawn) | ||
* {{CharLink|Andrik}} | * {{CharLink|Andrik}} | ||
* {{CharLink|Antwun Dufay}} | |||
* {{CharLink|Chessa}} | * {{CharLink|Chessa}} | ||
* {{CharLink|Gondlemead}} | * {{CharLink|Gondlemead}} |
Latest revision as of 06:15, 11 August 2024
Vampire spawn are a race of Undead creatures which can be encountered in various locations in Baldur's Gate during Act Three. They are non-playable, excepting the Origin character Astarion.
About vampire spawn[edit | edit source]
Vampire spawns are created when a Vampire bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. Astarion is a notable exception to this rule, regaining his free will through being infected by a Tadpole.
Vampire spawns do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are Physical and
Necrotic damage.
Racial features[edit | edit source]
Base Racial Speed
- 9m / 30ft
Size
- Medium
- This creature takes 20
Radiant damage if it starts its turn in sunlight. While sunlit, it has
Disadvantage on
Attack rolls and
Ability checks.
- The vampire regains 10
hit points at the start of its turn if it isn't in sunlight, or has taken
Radiant damage or damage from Holy Water, in which case this trait doesn't function until the start of its next turn.
Vampire spawn characters[edit | edit source]
- Astarion[note 1]
- Amanita Szarr (mentioned, presumed spawn)
- Andrik
- Antwun Dufay
- Chessa
- Gondlemead
- Hapdim
- Kass
- Misha
- Sebastian
- Vanja
- Wensleydale
Astarion's siblings: