Makeshift Prison: Difference between revisions
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== Overview== | == Overview== | ||
The main entry to the '''Makeshift Prison''' is by through the '''Shabby Door''' in {{coords|189|584|The Hollow}}. Upon entering the Makeshift Prison, an event will trigger to determine if [[Arka]] will kill [[Sazza]] or not. | The main entry to the '''Makeshift Prison''' is by through the '''Shabby Door''' in {{coords|189|584|The Hollow}}. Upon entering the Makeshift Prison, an event will trigger to determine if [[Arka]] will kill [[Sazza]] or not. | ||
===Freeing Sazza=== | |||
Sazza can be freed by picking the lock on the cage door, or by using the [[Iron Cell Key]] help by [[Tilses]]. | |||
===Hidden path=== | ===Hidden path=== |
Latest revision as of 05:47, 20 June 2024
The Makeshift Prison is a Location contained within the Druid Grove in Act One. It primarily connects to The Hollow.
Overview[edit | edit source]
The main entry to the Makeshift Prison is by through the Shabby Door in The HollowX: 189 Y: 584. Upon entering the Makeshift Prison, an event will trigger to determine if Arka will kill Sazza or not.
Freeing Sazza[edit | edit source]
Sazza can be freed by picking the lock on the cage door, or by using the Iron Cell Key help by Tilses.
Hidden path[edit | edit source]
The Makeshift Prison has a slightly hidden path at the north end. On this path ther are dangerous Torchstalk revealed only by ability checks. The path leads to the Underground Passage entrance X: 203 Y: 605 or continues back to the The HollowX: 214 Y: 606 where the storage shed can be accessed via the roof.
Notable characters[edit | edit source]
These characters may not be present depending on player story choices.
Related quests[edit | edit source]
Achievements[edit | edit source]
She Cannot Be Caged!
Rescue Sazza from the Emerald Grove, Goblin Camp and Moonrise Towers in one playthrough.