Nadi: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Zealot Nadi
| name = Zealot Nadi
| image = Portrait Nadi.png
| class = [[Paladin]]
| class = [[Paladin]]
| race = [[Half-orc]]
| race = [[Half-orc]]

Latest revision as of 01:20, 2 July 2024

Zealot Nadi is a member of the Cult of the Absolute, found at Moonrise Towers in Act Two.

Attacks and abilities[edit | edit source]

Lay on Hands Greater Healing.webp
Paladin Level x 4 hit points

Imbue your hands with divine power to heal an ally.
 Melee: 1.5 m / 5  ft
Lay on Hands Lesser Healing.webp
Paladin Level x 2 hit points

Imbue your hands with divine power to heal an ally.
 Melee: 1.5 m / 5  ft
Branding Smite Melee.webp
Normal weapon damage
+
D6 Radiant.png 2d6 (2~12) Damage TypesRadiant damage

Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning Invisible Invisible.
  • This spell, unlike other Smite Spells, will work with Ranged weaponry.
CON Save
 Range: Normal weapon range
Thunderous Smite.webp
Normal weapon damage
+
D6 Thunder.png 2d6 (2~12) Damage TypesThunder damage

Your melee weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone Prone.
STR Save
 Range: Normal weapon range