Air Myrmidon: Difference between revisions

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'''Air Myrmidons''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature that can be found either via {{SAI|Combat Wild Shape}}, or via the spell {{SAI|Conjure Elemental}}.
'''Air Myrmidons''' are a type of [[Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}.
 
== About Air Myrmidons ==
Air Myrmidons are created by conjuring and bonding elemental air into ritually created armour.


== Attacks and Abilities ==
== Attacks and Abilities ==


==== {{MdRarityItem|Flail of the Vortex}} ====
{{TooltipBox|{{MdRarityItem|Flail of the Vortex}}|image=Flail of the Vortex Faded.png|w=100
* Deals weapon damage + {{DamageText|1d8|Lightning}} damage with every strike
|* Deals weapon damage + {{DamageText|1d8|Lightning}} damage with every strike
* {{SAI|Electrified Flail|w=40}}
* {{SAI|Electrified Flail|w=40}}
** Clout a foe with your lightning-suffused flail dealing an extra {{DamageText|1d10|Lightning}} damage, and {{Cond|Stunned|Stun}} them.
** Clout a foe with your lightning-suffused flail dealing an extra {{DamageText|1d10|Lightning}} damage, and {{Cond|Stunned|Stun}} them.
}}
{{Feature box|name=Raging Vortex|image name=Generic Damage.webp
|* Spiral the wind into a chocking maelstrom that inflicts {{DamageText|2d8|Bludgeoning}} damage per turn and {{Cond|Silenced|Silences}} creatures.
}}


==== {{SAI|Raging Vortex|w=40}} ====
{{Feature box|name=Invisibility (Air Myrmidon)|image name=Generic Invisibility.webp
* Spiral the wind into a chocking maelstrom that inflicts {{DamageText|2d8|Bludgeoning}} damage per turn and {{Cond|Silenced|Silences}} creatures.
|* Manipulate the currents of the air to make yourself undetectable
{{condition|Invisible}}
}}


==== {{SAI|Invisibility (Air Myrmidon)|Invisibility|w=40}} ====
{{Feature box|name=Fly (Class Action)|image name=Fly.webp
* Manipulate the currents of the air to make yourself undetectable
|* Fly to a target position using movement.
}}


==== {{SAI|Fly (Class Action)|Fly|w=40}} ====
== External Links ==
* Fly to a target position
* {{FRWiki|Air elemental myrmidon|long}}


[[Category: Elementals]]
[[Category: Elementals]]
{{NavCreatures}}
{{NavCreatures}}

Revision as of 13:07, 29 October 2023

Template:Up to date

Air Myrmidon
Portrait Air Myrmidon.png
Stats
Level 11

STR

18
(+4)

DEX

14
(+2)

CON

14
(+2)

INT

9
(-1)

WIS

10

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race Elemental
Creature Type Icon.png  Type Elemental
HP Icon.png  HP 117
Creature AC Icon.png  AC 18
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 18kg / 40lbs
Proficiency Icon.png  Proficiency Bonus +4
Initiative Icon.png  Initiative +4
Passive features
Resistances
Resistant to Non-Magical SlashingResistant to Non-Magical PiercingResistant to Non-Magical BludgeoningResistant to all ThunderResistant to all LightningImmune to all Poison


Air Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild Shape Combat Wild Shape, or summoned with the spell Conjure Elemental Conjure Elemental.

About Air Myrmidons

Air Myrmidons are created by conjuring and bonding elemental air into ritually created armour.

Attacks and Abilities

Flail of the Vortex Faded.png
* Deals weapon damage + 1d8Damage TypesLightning damage with every strike
  • Electrified Flail Electrified Flail
    • Clout a foe with your lightning-suffused flail dealing an extra 1d10Damage TypesLightning damage, and Stun Stun them.
Generic Damage.webp
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning damage

Spiral the wind into a choking maelstrom that inflicts 2d8Damage TypesBludgeoning damage per turn and Silences Silences creatures.
 Range: 18 m / 60 ft
Generic Invisibility.webp

Manipulate the currents of the air to make yourself undetectable.
 Range: Self
Fly.webp
Fly Fly ()

Fly to a target position
 Range: 18 m / 60 ft

External Links