Ghoul (Animate Dead): Difference between revisions
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{{Feature box|name=Devour|image name=Generic Damage.webp | {{Feature box|name=Devour|link=Devour (Ghoul)|image name=Generic Damage.webp | ||
|* Bite a knocked out, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points. | |* Bite a knocked out, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points. | ||
{{action}} | {{action}} |
Revision as of 01:05, 15 November 2023
Ghoul | |||||||
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Stats | |||||||
Level 6 | |||||||
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Ghoul | ||||||
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Undead | ||||||
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35 | ||||||
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17 | ||||||
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9m / 30ft | ||||||
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Medium | ||||||
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45kg | ||||||
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+3 | ||||||
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+3 | ||||||
Passive features | |||||||
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Resistances | |||||||
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For the non-playable Race and enemy see Ghoul.
Ghouls are an Undead creature in Baldur's Gate 3. This particular Ghoul type can be created through the level five variant of the spell, .