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Fank: Difference between revisions
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| feature3_name = Opportunity Attack | | feature3_name = Opportunity Attack | ||
| feature3_description = Automatically attack an enemy moving out of your reach. | | feature3_description = Automatically attack an enemy moving out of your reach. | ||
| feature4_name = Tenacity | | feature4_name = Tenacity (passive feature) | ||
| feature4_description = When missing with a melee attack, deal your strength modifier as bludgeoning damage. | | feature4_description = When missing with a melee attack, deal your strength modifier as bludgeoning damage. | ||
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Revision as of 23:24, 9 May 2024
Fank | |||||||||||||
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Level 4 | |||||||||||||
Information | |||||||||||||
Race | Ogre | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Large | ||||||||||||
Type | Giant | ||||||||||||
Armour Class | 12 | ||||||||||||
Hit points |
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Movement speed | 12 m (40 ft) | ||||||||||||
Weight | 500 kg (1000 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft). | ||||||||||||
| Damage is increased by 1d6. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| When missing with a melee attack, deal your strength modifier as bludgeoning damage. |
Fank is an Ogre NPC in Act One of Baldur's Gate 3. He can be found in the Blighted Village with his two other Ogre companions, Lump the Enlightened and Chock.
Act One
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Fank is found in the Blighted Village. He and his two other Ogre companions have found work checking other creatures for the mark of the Absolute. If the player approaches the group, they will check them as well. If the player has not received the brand of the absolute from Pristess Gut, the group will attack unless the leader, Lump, can be convinced not to check for the mark.
Lump can be convinced to work for you instead of the Absolute. If he is, he will give you Lump's War Horn to call him with.
Attacks and abilities
Unarmed Attack
Attack roll: +6
Slam
Hit a target, push it back 2m and possibly knock it Prone.
Attack roll: +6
DC 14 Dexterity saving throw to avoid being knocked Prone.
Notes
- Grants 75 experience when killed.