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Enclave Library: Difference between revisions

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== Overview ==
== Overview ==
=== Access ===
=== Access ===
Main entry to the Enclave Library is granted by {{CharLink|Nettie}} through a door in the [[Druid's Chambers]] at X:-440 Y:9. Nettie will lead the party here after speaking with her in the [[Druid's Chambers]], offering advancement for the the quests [[Get Help from Healer Nettie]] and [[Rescue the Druid Halsin]]. Based on the choice of interactions, Nettie may give the party a flask of poison or seeks to poison the player character, or end up in a fight with the party. Should Nettie die, her death will not be immediately known to other members of the Druid Grove.
The main entrance to the Enclave Library is granted by {{CharLink|Nettie}} through a door in the [[Druids' Chambers]] at {{Coords|-440|9}}. After speaking with Nettie in the Druids' Chambers, she leads the party into the Enclave Library and offers advancement for {{Quest|Get Help from Healer Nettie}} and {{Quest|Rescue the Druid Halsin}}. Based on the party's interactions with her, Nettie may offer them a flask of poison or attempt to poison the player character. If Nettie dies, her death is not immediately known to other members of the Emerald Grove.


If Nettie is killed, the library door can be opened or closed by picking up the headgear she wears and then equipping it. An alternate entry to the Enclave Library is going through the [[Underground Passage]] door (X:-408 Y:-186) and wearing the {{SmRarityItem|Key of the Ancients}}.
If Nettie dies, the library door can be opened or closed by equipping her headgear. An alternate entry to the Enclave Library can be accessed through the [[Underground Passage]] door at {{Coords|-408|-186}} and wearing the {{SmRarityItem|Key of the Ancients}}.


=== Dissected Drow ===
=== Dissected drow ===
On a nearby stone bed is the dead [[Drow]] ranger [[Ned'Cirannis]] who died in a scouting attack against the druids. Can be spoken to with {{SmallIcon|Speak with Dead Icon.png}} {{SAI|Speak with Dead}} for information on the [[Cult of the Absolute]]. His [[Mind Flayer Parasite Specimen]] is on the nearby stone table, likely the first one you'll find in [[Act One]].
On a nearby stone bed is the dead [[Drow|drow]] ranger, {{CharLink|Ned'Cirannis}}, who died in a scouting attack against the [[Druid|druids]]. The party can speak with him via {{SmallIcon|Speak with Dead Icon.png}} {{SAI|Speak with Dead}} to learn more about the [[Cult of the Absolute]]. His [[Mind Flayer Parasite Specimen]] is on the nearby stone table.


==== Enclave library puzzle ====
==== Enclave library puzzle ====
The center of the Enclave Library is a large wolf statue surrounded by four pedestals. One of the pedestals is missing a tablet, the {{SmRarityItem|Rune of the Wolf}}. Obtain the missing tablet to complete this puzzle.
The center of the Enclave Library contains a large wolf statue surrounded by four pedestals. One of the pedestals is missing a tablet, the {{SmRarityItem|Rune of the Wolf}}. Obtain the missing tablet to complete this puzzle.
The {{SmRarityItem|Rune of the Wolf}} is obtained by speaking with {{CharLink|Rath}} after completing [[Save the First Druid]], by pickpocketing, or by looting his corpse. Once the tablet is in the party's possession, interacting with the empty pedestal will combine the tablet with it. Next, it's necessary to activate each pedestal by interacting with them. When all tablets are lit up and glow at the same moment, the floor around the statue will transform into a staircase leading to the [[Hidden Vault]] and reward 10 [[Experience]].
The Rune of the Wolf can be obtained by speaking with {{CharLink|Rath}} after completing {{Quest|Save the First Druid}}, by pickpocketing, or by looting his corpse. Once the tablet is in the party's possession, interacting with the empty pedestal will place the tablet into the slot. Each pedestal can be activated by interacting with them. When all tablets are lit up, the floor around the status transforms into a staircase leading to the [[Hidden Vault]], rewarding the party 10 [[Experience|XP]].


== Notable characters ==
== Notable characters ==
* {{MdCharLink|Nettie}} may be here.
* {{MdCharLink|Nettie}}


=== Available to Speak with Dead ===
=== Available to Speak with Dead ===
* {{MdCharLink|Ned'Cirannis}} - on the stone table next to Nettie
* {{MdCharLink|Ned'Cirannis}} on the stone table next to Nettie


== Related quests ==
== Related quests ==

Revision as of 18:26, 3 December 2024

The Enclave Library is a Location within the Emerald Grove in Act One of Baldur's Gate 3. It is filled with ancient tablets containing secret and sacred druidic knowledge.

Overview

Access

The main entrance to the Enclave Library is granted by Nettie Nettie through a door in the Druids' Chambers at X: -440 Y: 9. After speaking with Nettie in the Druids' Chambers, she leads the party into the Enclave Library and offers advancement for Get Help from Healer Nettie Get Help from Healer Nettie and Rescue the Druid Halsin Rescue the Druid Halsin. Based on the party's interactions with her, Nettie may offer them a flask of poison or attempt to poison the player character. If Nettie dies, her death is not immediately known to other members of the Emerald Grove.

If Nettie dies, the library door can be opened or closed by equipping her headgear. An alternate entry to the Enclave Library can be accessed through the Underground Passage door at X: -408 Y: -186 and wearing the Key of the Ancients.

Dissected drow

On a nearby stone bed is the dead drow ranger, Ned'Cirannis Ned'Cirannis, who died in a scouting attack against the druids. The party can speak with him via Speak with Dead Speak with Dead to learn more about the Cult of the Absolute. His Mind Flayer Parasite Specimen is on the nearby stone table.

Enclave library puzzle

The center of the Enclave Library contains a large wolf statue surrounded by four pedestals. One of the pedestals is missing a tablet, the Rune of the Wolf. Obtain the missing tablet to complete this puzzle. The Rune of the Wolf can be obtained by speaking with Rath Rath after completing Save the First Druid Save the First Druid, by pickpocketing, or by looting his corpse. Once the tablet is in the party's possession, interacting with the empty pedestal will place the tablet into the slot. Each pedestal can be activated by interacting with them. When all tablets are lit up, the floor around the status transforms into a staircase leading to the Hidden Vault, rewarding the party 10 XP.

Notable characters

Available to Speak with Dead

Related quests

Notable loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Hidden treasure

  • Completing the enclave library puzzle grants access to the Hidden Vault.