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Justiciar Crusader

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Dark Justiciar
Justiciar Crusader
Justiciar Crusader Model.png
Stats
Level 7

STR

18
(+4)

DEX

14
(+2)

CON

12
(+1)

INT

8
(-1)

WIS

8
(-1)

CHA

12
(+1)
Bg3 content hr.png
Creature Race Icon.png  Race [[Skeleton / Dark Justiciar[Needs Verification]|Skeleton / Dark Justiciar[Needs Verification]]]
Creature Type Icon.png  Type Undead
HP Icon.png  HP 150 / 195 [Needs Verification]
Creature AC Icon.png  AC 14
Creature Speed Icon.png  Movement Speed 9m / 30ft[Needs Verification]
Creature Size Icon.png  Size Large
Weight Icon.png  Weight 80kg
Initiative Icon.png  Initiative +2
Passive features
Resistances
Resistant to all NecroticVulnerable to Radiant
Character information
Location Gauntlet of Shar
Justiciar Crusader is an Undead creature in Baldur's Gate 3. It is found in the Gauntlet of Shar.

Gameplay

The Justiciar Crusader is a hostile entity that cannot be spoken to. More than one copy of this creature may exist in Baldur's Gate 3, but all copies currently known to exist are found inside the Gauntlet of Shar.[Needs Verification]

While the player is inside the Gauntlet of Shar, certain combat encounters will begin spawning Umbral Portals[1] that allow various Dark Justiciar enemies to come through. During these encounters, a smaller, unmarked number of these portals appear to be capable of spawning a single Justiciar Crusader.

Nothing in the game clearly warns the player of how and/or when a Justiciar Crusader will spawn.[Needs Verification] Observed cases of this entity spawning appear to happen "later" into these specific portal fights, but the exact criterion is not known.[Needs Verification]

Combat Behavior

When a Justiciar Crusader reaches low enough health,[Needs Verification] it may trigger an ability called Umbral Form that appears to have similarities to the Barbarian class's rage abilities.

The description of the Umbral Form "Condition", when viewed on this entity's examine page, reads:

On a hit, the affected entity deals an additional 1-8 Necrotic damage. It is Immune to non-magical damage, and can make an additional melee attack each turn. It cannot cast spells while maintaining this form.

References

  1. Actual entity name of these objects needs to be verified.

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