List of features and items that affect saving throws

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Revision as of 22:37, 14 December 2023 by T-Furan (talk | contribs) (Created page with "{{stub}} This is a comprehensive list of all sources of effects that directly affect saving throws. == General information == *A source can cause different effects as part of its mechanic, but this guide lists only the saving throw related portion. *If a condition is incurred by a singular source (for ex. a class feature), this guide lists that singular source. Otherwise only the condition is documented. == Bonus to saving throws == <!--===Class features===--> <!--...")
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This is a comprehensive list of all sources of effects that directly affect saving throws.

General information

  • A source can cause different effects as part of its mechanic, but this guide lists only the saving throw related portion.
  • If a condition is incurred by a singular source (for ex. a class feature), this guide lists that singular source. Otherwise only the condition is documented.

Bonus to saving throws

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All saves

Strength saves

Dexterity saves

Other saves

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Advantage on saving throws

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All saves

Constitution saves

Dexterity saves

Other saves

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  • Enlarged Enlarged - Target has advantage on Strength saves
  • Rage Rage - Gain advantage on Strength saves
  • Hastened Hastened - Target has advantage on Dexterity saves

Proficiency in saving throws

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Penalty to saving throws

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  • Bloodless Bloodless - Saves -1
  • Slowed Slowed - Target suffers a -2 penalty to saves
  • Bane Bane - Target suffers a 1d4 penalty to saves
  • Reverberation Reverberation - Target suffers a -1 penalty to Strength, Dexterity, and Constitution saves per remaining turn of the condition

Disadvantage on saving throws

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  • Reduced Reduced - Target suffers disadvantage on Strength saves
  • Ensnared Ensnared - Target suffers disadvantage on Dexterity saves
  • Entangled Entangled - Target suffers disadvantage on Dexterity saves
  • Enwebbed Enwebbed - Target suffers disadvantage on Dexterity saves
  • Shocked Shocked - Target suffers disadvantage on Dexterity saves
  • Encrusted with Frost Encrusted with Frost - Target suffers disadvantage on Dexterity saves
  • Command: Grovel Command: Grovel - Target suffers disadvantage on Strength and Dexterity saves
  • Hideous Laughter Hideous Laughter - Target suffers disadvantage on Strength and Dexterity saves
  • Prone Prone - Target suffers disadvantage on Strength and Dexterity saves
  • Bleeding Bleeding - Target suffers disadvantage on Constitution saves
  • Heavily Encumbered Heavily Encumbered - Suffer disadvantage on Strength, Dexterity, and Constitution saves
  • Dazed Dazed - Target suffers disadvantage on Wisdom saves
  • Flesh Rot Flesh Rot - Target suffers disadvantage on Charisma saves

Other

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  • Paralysed Paralysed - Target automatically fails all Strength and Dexterity saves
  • Sleeping Sleeping - Target automatically fails all Strength and Dexterity saves