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Zombie Dror Ragzlin
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Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
This article is a stub and in need of expansion. See the editing manual for how to contribute or the style manual for guidelines. |
Zombie Dror Ragzlin | |||||||||||||
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Medium Undead | |||||||||||||
Level 5 Zombie | |||||||||||||
Stats | |||||||||||||
Armour Class | 11 | ||||||||||||
Hit points | 22 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg (150 lb) | ||||||||||||
Initiative | -2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Conditions | |||||||||||||
| The foulest stench is in the air... | ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| While unarmoured, add your CON modifier to your AC. | ||||||||||||
| Can deal +2d6 physical damage with a weapon attack once per turn. | ||||||||||||
| While not Blinded or Incapacitated; advantage on DEX saving throws against traps, spells and surfaces. | ||||||||||||
| Movement increases by 3m (10ft) while not heavily armoured. | ||||||||||||
| Make an additional free attack after making an unarmed or weapon attack. |
Zombie Dror Ragzlin is a Dror Ragzlin that died during Act One, resurrected by Balthazar to serve the Absolute as a mindless Zombie. He is found at the Mind Flayer Colony if the party is captured by Balthazar for his experiments.
Attacks and abilities
TBD