Extra Attack: Difference between revisions

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(Added note and fixed another note.)
(Reorganized Notes to (hopefully) be more readable. Added verif request to prior edit stating that Spellcasting or Extra Attacks will disable the other for the ENTIRE turn, rather than that Action.)
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| class learns at level 6 = College of Swords, College of Valour
| class learns at level 6 = College of Swords, College of Valour
| notes =
| notes =
* The Attack needs to cost an {{resource|Action}} for Extra Attack to trigger, so things like {{SAI|Flurry of Blows}} does not work with it.
 
* Additional instances of '''Extra Attack''' do not stack, e.g. when multiclassing a {{Class|Ranger}} and {{Class|Fighter}}, both at level 5, you will only have 1 extra attack.
* The initial Attack needs to cost an {{resource|Action}} for '''Extra Attack''' to trigger;
* Currently the '''Extra Attack''' of Pact of the Blade {{Class|Warlock}}s '''does''' stack with other sources of '''Extra Attack''', thus allowing 3 attacks per [[Action]].
** Bonus actions (like {{SAI|Flurry of Blows}}, [[Great Weapon Master: Bonus Attack]] or an [[Eldritch Knight]]'s [[War Magic]]) do not qualify.
**This is disabled in [[Honour mode]].{{Honour}}
** Applies only to your character's primary weapon when using {{Icon|toggle_dualwield.png|30}}'''Dual Wield''' (as an offhand attack is considered a [[Bonus Action]]).
* At level 11, the {{Class|Fighter}} class gains an improved version of this ability, {{SAI|Improved Extra Attack}}.
** May not be used as part of a [[Reaction]] (like an [[Attack of Opportunity]] or [[Riposte]]).
* The {{Cond|Hastened}} condition allows a creature to make multiple attacks for ''both'' their base [[Action]] and their Haste [[Action]]. For example, a Hastened character with '''Extra Attack''' can make 2 total attacks per [[Action]] for a combined total of 4 attacks per turn.
** Aside from basic attacks, works with any special ability that uses a weapon, unarmed, or throwing attack roll. There are also some other abilities that are explicitly coded to work:
* '''Extra Attack''' may not be used to make additional attacks outside of your turn (such as part of a [[Reaction]], like an [[Attack of Opportunity]] or [[Riposte]]).
*** {{SAI|Commander's Strike}}
* '''Extra Attack''' applies only to your character's primary weapon when using {{Icon|toggle_dualwield.png|30}}'''Dual Wield''', as an offhand attack is considered a [[Bonus Action]]. Only the [[Thief]] {{SAI|Fast Hands}} feature increases the [[Bonus Action]] amount.
*** {{SAI|Bufotoxin}}
* Flow: If you attack with a weapon then spellcasting and other actions will be disabled for the rest of the turn. The converse is true where if you cast a spell first then weapon attacks are disabled for the rest of the turn.
*** {{RarityItem|Smokepowder Arrow}}
* Aside from basic attacks, Extra Attack works with any special ability that uses a weapon, unarmed, or throwing attack roll. There are also some other abilities that are explicitly coded to work with Extra Attack:
*** This information can be found in the definition of <code>ExtraAttackSpellCheck()</code> in <code>Game/scripts/thoth/CommonConditions.khn</code> obtained from unpacking <code>Game.pak</code>. (See [[Modding:Unpacking_and_converting_files]]).
** {{SAI|Commander's Strike}}
* Spellcasting and these attacks are mutually exclusive, allowing for an Attack and Extra Attack(s), ''or'' a spell to be cast (even with separate Actions?{{Verify}}).
** {{SAI|Bufotoxin}}
* Additional instances of '''Extra Attack''' do ''not'' stack; a multiclassed {{Class|Ranger}} and {{Class|Fighter}} with 5+ Levels in each will still only have 1 '''Extra Attack'''.
** {{RarityItem|Smokepowder Arrow}}
** {{Class|Warlock}}'s Pact of the Blade '''Extra Attack''' ''does'' stack with other sources, when '''not''' playing [[Honour mode]]{{Honour}}.
** This information can be found in the definition of <code>ExtraAttackSpellCheck()</code> in <code>Game/scripts/thoth/CommonConditions.khn</code> obtained from unpacking <code>Game.pak</code>. (See [[Modding:Unpacking_and_converting_files]]).
** {{Cond|Hastened}} and {{Cond|Elixir of Bloodlust}} grant additional [[Action]]s which can ''also'' have '''Extra Attack''' apply, when '''not''' playing [[Honour mode]]{{Honour}}. 
*** For example, a {{Cond|Hastened}} Level 11 {{Class|Fighter}} with the Elixir of Bloodlust could attack 6 times, then an additional 3 if they got a kill that round.
*** Regardless of difficulty, {{Class|Fighter}}'s [[Action Surge]] will ''always'' allow Extra Attack(s).
** Level 11 {{Class|Fighter}}s gain {{SAI|Improved Extra Attack|an improved version of this ability}}, allowing for 2 Extra Attacks.
* Some other [[Classes]] have their own version of '''Extra Attack''';
** Pact of the Blade or Chain {{Class|Warlock}}'s [[Deepened Pact]] at level 5.
** {{Class|Druid}}'s [[Wild Strike]] and [[Improved Wild Strike]] at Level 5 and 10.
** [[Beast Master]] {{Class|Ranger}}'s [[Bestial Fury]] at level 11.
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Revision as of 09:39, 31 December 2023

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Extra Attack.webp

Extra Attack is a passive feature that allows you to make an additional attack when making an Attack Action.

Description

You can make an additional free attack after making an unarmed or weapon attack.

How to learn

Classes:

Notes