Subclass | Feature | Description |
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Heal yourself and all nearby allies for Proficiency Bonus + Paladin Level + Charisma Modifier hit points . Regain another Proficiency Bonus + Paladin Level + Charisma Modifier hit points next turn.
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Call upon your Oath to grant a vengeful aura that deals 1d4![]() | |
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You or an ally's weapon attacks deal an additional + ![]() | |
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Steep an enemy in the darkness that churns within you. The target takes 1d4 + Charisma Modifier![]() ![]() |
User:Toancaro/Paladin
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Subclass features[edit | edit source]
Subclass | Feature | Description |
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Invoke primaeval forces to restrain an enemy. | |
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Channel your Oath using ancient words to nearby fey and fiends.
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Turn your weapon into a Sacred Weapon. It has a higher chance of hitting, and emits a bright light. | |
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nearby fey and fiends. They are forced to flee and cannot come close to you.
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an enemy. They'll be easier to hit and cannot move. Fiends and undead have ![]() On Save: Target is Slowed instead. | |
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Gain ![]() | |
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Use the power of your Oath to gain control over an undead creature. The undead will follow you around and attack your enemies.
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Let your darkest emotions burst forth as a menacing pulse to nearby enemies. |
Subclass | Feature | Description |
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You and any nearby allies take only half the damage from spells. The aura disappears if you fall Unconscious. | |
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You and any nearby allies can't be . The aura disappears if you fall Unconscious. | |
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If you hit an enemy with an Opportunity Attack, your movement speed increases by 4.5m / 15ft on your next turn.
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You and any nearby fiends (and undead) gain additional damage to melee weapon attacks equal to your Charisma Modifier. The aura disappears if you fall Unconscious. |
Common spells[edit | edit source]
Spells that are available for every subclasses of Paladin class.
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Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Bless | ![]() |
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9 m | Bless up to 3 creatures. They gain a ![]() ![]() ![]() |
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Command | ![]() |
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18m | Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a ![]() |
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Compelled Duel | ![]() |
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9 m | Force an enemy to attack only you, giving it ![]() |
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Cure Wounds | ![]() |
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1.5m | ![]() |
Heal a creature you can touch. | |||||
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Divine Favour | ![]() |
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0 | Your prayer empowers you with divine radiance. Your weapons deal an additional 1d4![]() |
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Heroism | ![]() |
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1.5m | Make yourself or a target immune to and gain 5 Temporary Hit Points each turn. | |||||
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Protection from Evil and Good | ![]() |
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1.5m | Protect an ally against the attacks and powers of Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. | |||||
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Searing Smite | ![]() |
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CON | Weapon Range | ![]() |
Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6![]() |
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Shield of Faith | ![]() |
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18m | Surround a creature with a shimmering field of magic that increases its ![]() |
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Thunderous Smite | ![]() |
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STR | Weapon Range | Your melee weapon rings with thunder as you strike, pushing your target ![]() |
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Wrathful Smite | ![]() |
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WIS | Weapon Range | Your weapon absorbs your wrath as you strike, possibly your target. |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Aid | ![]() |
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0 | 9m | Bolster your allies with toughness and resolve to heal and increase their Hit Points maximum. | |||||
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Branding Smite | ![]() |
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Weapon Range | Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning . | ||||
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Lesser Restoration | ![]() |
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1.5m | Cure a creature from ![]() ![]() ![]() |
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Magic Weapon | ![]() |
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1.5m | Infuse a weapon with arcane energy. The weapon becomes magical, receiving a +1 bonus to ![]() |
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Protection from Poison | ![]() |
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1.5m | Touch a creature to neutralise all poisons affecting it, and grant it protection against poisonous influences. |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Blinding Smite | ![]() |
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CON | Weapon Range | ![]() |
Evoke a heavenly flare and possibly your target | |||
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Crusader's Mantle | ![]() |
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0 | 9m | Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional 1d4![]() |
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Daylight | ![]() |
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18m | Enchant an item to shine like the sun or summon a sphere of sunlight that dispels all darkness around it. | ||||||
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Elemental Weapon | ![]() |
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18m | Imbue a weapon with elemental power. It receives a +1 bonus to ![]() |
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Remove Curse | ![]() |
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1.5m | Touch a creature or object to remove all Curses and Hexes affecting it. | ||||||
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Revivify | ![]() |
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9 m | 9m | Revive a companion. They return to life with 1 Hit point. | |||||
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Warden of Vitality | ![]() |
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0 | While this aura lasts, you can cast ![]() ![]() |
as a
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Banishment | ![]() |
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CHA | 18m | Temporarily your target to another plane of existence. | ||||
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Death Ward | ![]() |
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1.5m | Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left. | ||||||
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Staggering Smite | ![]() |
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WIS | Weapon Range | ![]() |
Possibly your target. It can't take reactions and is more likely to miss. |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Banishing Smite | ![]() |
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Weapon Range | ![]() |
Possibly your target to another plane of existence. | |||
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Destructive Wave | ![]() |
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CON | 9 m | ![]() |
Create a shockwave of either divine or malevolent thunder that damages nearby enemies and possibly knocks them . |
No results
Subclass spells[edit | edit source]
Spells that are only available for a speficic subclass of Paladin class.
Name | Subclass | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Bane | ![]() |
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9 m | Up to 3 creatures receive a ![]() ![]() ![]() |
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Ensnaring Strike | ![]() |
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Your attack summons thorny vines that possibly your target. | |||
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Hellish Rebuke | ![]() |
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React to your next attacker with flames that deal 2d10![]() |
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Hunter's Mark | ![]() |
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18m | ![]() |
Mark a creature as your quarry to deal an additional 1d6![]() |
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Inflict Wounds | ![]() |
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1.5m | ![]() |
Putrefy a creature with ![]() |
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Sanctuary | ![]() |
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18m | You or an ally cannot be targeted until you attack or harm a creature. You can still take damage from area spells. | ||||||
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Speak with Animals | ![]() |
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0m | Gain the ability to comprehend and communicate with beasts. |
Name | Subclass | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Crown of Madness | ![]() |
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WIS | 18 m | Instill madness in a humanoid enemy, making them attack the creature closest to them (other than you), even if it's allied. | ||||
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Darkness | ![]() |
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18m | Create a cloud of magical darkness that and inflicts to creatures within. Creatures cannot make ranged attacks into or out of it. | |||||
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Hold Person | ![]() |
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WIS | 18m | Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within 3 m / 10 ft are always Critical Hits.
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Misty Step | ![]() ![]() |
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18 m | Surrounded by silver mist, you teleport to an unoccupied space you can see. | ||||||
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Moonbeam | ![]() |
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18m | 1m | ![]() |
Call down a beam of light that damages any creatures that enters the beam or starts its turn in the light. You can use an Action to move the beam ![]() |
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Silence | ![]() |
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18 m | Create a sound-proof sphere. All within are and Immune to ![]() |
Name | Subclass | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Animate Dead | ![]() |
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3 m | Animate a corpse to create an undead servant while not in combat. | ||||||
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Beacon of Hope | ![]() |
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0m | 9m | Your allies will regain the maximum Hit Points possible when healed. They also gain ![]() ![]() |
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Bestow Curse | ![]() |
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1.5m | Curse a creature with your touch. The curse either bestows ![]() ![]() ![]() ![]() ![]() |
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Haste | ![]() |
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9 m | Target yourself or an ally to become . The creature has a +2 bonus to ![]() ![]() ![]() |
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Plant Growth | ![]() |
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18m | Make weeds burst from the ground and smother the area. Creatures moving through the weeds have their Movement Speed quartered. | ||||||
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Protection from Energy | ![]() ![]() |
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1.5m | Touch a creature to grant it Resistance to ![]() ![]() ![]() ![]() ![]() |