Drilldown: spells
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spells > extra damage
:
2d6 + 1
or
3d8
or
None
& condition duration
:
3
or
4
or
10
& recharge
:
Until Long Rest
or
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30/ (1) ·
30/100 (1) ·
6/18 (1) ·
6/20 (1) ·
9/30 (20) ·
melee (33) ·
ranged (23) ·
self (36) ·
weapon (1)
None (120) ·
Acid (1) ·
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Cold (2) ·
Fire (3) ·
Force (1) ·
Lightning (2) ·
Necrotic (7) ·
Piercing (2) ·
Poison (1) ·
Psychic (3) ·
Radiant (4) ·
Slashing (3) ·
t (2) ·
Weapon (4)
None (112) ·
CHA (1) ·
Charisma (1) ·
CON (8) ·
Constitution (5) ·
DEX (5) ·
Dexterity (2) ·
INT (1) ·
STR (3) ·
Strength (1) ·
WIS (11) ·
Wisdom (8)
Showing below up to 158 results in range #1 to #158.
A
B
- Bane (Spell)
- Beacon of Hope
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bite (Bulette)
- Bite (Vampire Spawn)
- Bless
- Blinding Smite
- Blindness
- Blink
- Blur
- Bufotoxin
C
- Call Lightning
- Calm Emotions
- Challenge to Duel
- Charm Person
- Clench of the North Wind
- Cloak of Shadows
- Cocoon
- Commander's Strike
- Compelled Duel
- Confusion
- Conquering Presence
- Countercharm
- Create or Destroy Water
- Create Water
- Crown of Madness
- Crusader's Mantle
- Curse of Regret
D
- Dancing Lights
- Dip
- Dispel Evil and Good
- Divine Favour
- Dominate Beast
- Dominate Person
- Draining Kiss (Haarlep)
E
- Ensnaring Strike (Melee)
- Ensnaring Strike (Ranged)
- Entangle (Dryad)
- Enthrall
- Eyebite: Asleep
- Eyebite: Panicked
- Eyebite: Sickened
F
- Faerie Fire
- Feather Fall
- Feign Death
- Fiendish Charm
- Fierce Perilous Stakes
- Fire Shield: Chill
- Fire Shield: Warm
- Frenzy
- Friends
G
H
I
K
L
M
- Mind Flayer Domination
- Mind Spike
- Mirror Image
- Muck to Metal
- Myrmidon's Immolation
- Mystic Carrion's Vile Curse
N
O
- Otiluke's Conveniently Portable Freezing Sphere
- Otiluke's Resilient Sphere
- Otto's Irresistible Dance
- Overheat
- Overwhelming Grief
P
R
- Rage
- Rage (Boar)
- Rage: Bear Heart
- Rage: Eagle Heart
- Rage: Elk Heart
- Rage: Tiger Heart
- Rage: Wild Magic
- Rage: Wolf Heart
- Ray of Enfeeblement
- Recast Dazzling Ray
- Recast Sunbeam
- Reduce
- Resistance (Cantrip)
- Rolan's Magic Missile
S
- Sacred Weapon
- Sanctuary
- Sanguine Lash
- Seismic Strike
- Shillelagh
- Slay
- Slow
- Soul Branding
- Spirit Guardians (Necrotic)
- Spirit Guardians (Radiant)
- Spiteful Suffering
- Strengthened Shillelagh
- Sublimation
- Sunbeam
T
V
W
- Warden of Vitality
- Wicked Coercion
- Wild Magic: Blur
- Wild Magic: Bolt of Light
- Wild Magic: Dark Tendrils
- Wild Magic: Enlarge/Reduce
- Wild Magic: Intangible Spirit
- Wild Magic: Magic Retribution
- Wild Magic: Protective Lights
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion
- Winter's Breath
- Witch Bolt
- Woad's Ensnaring Strike