Animated Armour: Difference between revisions
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HiddenDragon (talk | contribs) (Updated infobox) |
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| wis = 3 | | wis = 3 | ||
| cha = 1 | | cha = 1 | ||
| resistances = Poison | | resistances = Poison immunity, Psychic immunity | ||
| passives = Antimagic Susceptibility, Opportunity Attack, Darkvision, Extra Attack | | passives = Antimagic Susceptibility, Opportunity Attack, Darkvision, Extra Attack | ||
}} | }} | ||
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== Named Animated Armours == | == Named Animated Armours == | ||
* [[ | * [[Klank]] - [[Lorroakan|Lorroakan's]] Animated Armour servant | ||
== Animated Armour enemy variants == | == Animated Armour enemy variants == |
Latest revision as of 18:51, 24 June 2024
Animated Armour is a Construct and non-playable race in Baldur's Gate 3. They can be found in the Arcane Tower, Grymforge, and at Sorcerous Sundries. Animated Armour can be disabled by anti-magic effects.
About[edit | edit source]
Suits of magically animated plate armour. Ponderous and persistent, these constructs are often used as guardians.
Named Animated Armours[edit | edit source]
- Klank - Lorroakan's Animated Armour servant
Animated Armour enemy variants[edit | edit source]
Tactics[edit | edit source]
- Animated Armour can be disabled by a Sussur Bloom, whether it is placed near them or held by a nearby character - the amount of flowers in the Underdark are enough to disable all the ranged enemies in the Bernard encounter.
- Due to their low Wisdom they're subsceptible to WIS Saving Throw spells and effects like Command - since they're constructs some spells like Hold Person do not apply to them.
- Their weight is pretty low at 40kg/80lb - a character with a minimum of 17 strength can pick up and throw them. In the Arcane Tower and Grymforge enocunters they can be thrown into the surrounding chasms to instantly take them out.