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Klank
Klank is an animated armour construct that works for  Lorroakan in the city of Baldur's Gate.
 Lorroakan in the city of Baldur's Gate.
Involvement[edit | edit source]
Klank can be found serving as a guardian and greeter at the door of Sorcerous Sundries in the Lower City. The party can talk to him, though he does not have any dialogue that can be understood. The party can also make an Arcana check to examine him:
- [ARCANA] Examine the armour to discern its nature. (DC 15)
Passing the check reveals that he is a construct animated with powerful magic.
Combat[edit | edit source]
Attacks and Abilities[edit | edit source]
-   Cleave ( Cleave ( )   – )   – Greatsword Greatsword
- Damage: 5 + modifiers
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
 AoE: 2 m / 7 ft (Cone) AoE: 2 m / 7 ft (Cone)
 Recharge: Short rest Recharge: Short rest
-   Lacerate ( Lacerate ( )   – )   – Greatsword Greatsword
- Damage: 7~17

Slash at your target's vital points to make it  Bleed.
 Bleed.
Undead and Constructs can't Bleed.
 CON Save CON Save
 Range: Normal weapon range Range: Normal weapon range
 Recharge: Short rest Recharge: Short rest
-   Main Hand Attack ( Main Hand Attack ( )   – )   – Greatsword Greatsword
- Damage: 7~17

Make a melee attack with your equipped weapon.
 Melee: 1.5 m /  5 ft Melee: 1.5 m /  5 ft
-   Pommel Strike ( Pommel Strike ( )   – )   – Greatsword Greatsword
- Damage: 1~4

Make a non-lethal attack against an enemy and possibly  Daze them.
 Daze them.
 CON Save CON Save
 Melee: 1.5 m /  5 ft Melee: 1.5 m /  5 ft
 Recharge: Short rest Recharge: Short rest
External links[edit | edit source]
 Klank on the Forgotten Realms Wiki Klank on the Forgotten Realms Wiki






