Maggran: Difference between revisions

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(infobox)
(combat/stats)
Line 11: Line 11:
| race = [[High half-elf]]
| race = [[High half-elf]]
| level = 3
| level = 3
 
| modules = {{Infobox statistics
| modules =
{{Infobox statistics
| child = yes
| child = yes
| size = Medium
| size = Medium
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| dex = 12
| dex = 12
| con = 12
| con = 12
| int = 14
| int = 16
| wis = 18
| wis = 10
| cha = 15
| cha = 15
| int_save_proficiency = yes
| wis_save_proficiency = yes


| feature1_name = Darkvision
| feature1_name = Darkvision
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| feature2_name = Fey Ancestry
| feature2_name = Fey Ancestry
| feature2_description = Immunity to sleep and advantage on saves against Charmed.
| feature2_description = Immunity to sleep and advantage on saves against Charmed.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
}}
}}
}}
}}
'''Maggran''' is a [[Half-Elf]] [[Druid]] NPC in [[Baldur's Gate 3]]. He can be found at the [[Sacred Pool]] guarding the Druid Ritual from the [[Tiefling Refugees]] mob.
'''Maggran''' is a [[Half-Elf]] [[Druid]] NPC in [[Baldur's Gate 3]]. He can be found at the [[Sacred Pool]] guarding the Druid Ritual from the [[Tiefling Refugees]] mob.


{{NavEmeraldGrove}}
==Combat==
 
===Attacks and Abilities===
Note: Maggran isn't proficient with his armor or shield, and therefore cannot cast spells. He also has no Wild Shape charges, and so cannot use this ability in combat.{{Feature box|main hand attack|item=Club}}{{Feature box|produce flame}}{{Feature box|silence}}{{Feature box|blur}}{{Feature box|wild shape: bear}}
 
=== Items ===
{{Rarity item|Goodberry (Item)}}{{NavEmeraldGrove}}
[[Category: Humanoids]]
[[Category: Humanoids]]
[[Category: Half-Elves]]
[[Category: Half-Elves]]
[[Category: Druids]]
[[Category: Druids]]

Revision as of 05:12, 19 May 2024

Maggran is a Half-Elf Druid NPC in Baldur's Gate 3. He can be found at the Sacred Pool guarding the Druid Ritual from the Tiefling Refugees mob.

Combat

Attacks and Abilities

Note: Maggran isn't proficient with his armor or shield, and therefore cannot cast spells. He also has no Wild Shape charges, and so cannot use this ability in combat.
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Club
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Produce Flame.webp

A flame in your hand sheds a light in a 9 m / 30 ft radius and deals 1d8Damage TypesFire damage when thrown.
 Range: Self
Silence.webp
Silence Silence ()

Create a sound-proof sphere. All within are Silenced Silenced and Immune to Damage TypesThunder damage.
 Range: 18 m / 60 ft
Blur.webp
Blur Blur ()

Attackers have Disadvantage Icon.png Disadvantage on Attack rolls against you.
 Range: Self
Wild Shape Bear.webp

Assume shape of a polar bear that can Goad Goad enemies into attacking it. The polar bear has a starting health of HP Icon.png 30 hit points that increases every two druid levels.

Items

Goodberry (Item)