Arfur Gregorio: Difference between revisions

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{{Spoiler warning|act=3}}
{{Spoiler warning|act=3}}


== Interactions ==
== Investigate the Suspicious Toys ==
{{main|Investigate the Suspicious Toys}}
The party first encounters Arfur outside his mansion, the dandy incensed that refugee squatters have taken up residence. He has hired [[The Guild|Guild]] thugs led by [[Zenovia Dawg]] to evict them. The party can solve the quarrel with words or violence, with additional [[Ability check|ability checks]] suggesting that Arfur wants his house back to protect the secret in the basement.
The party first encounters Arfur outside his mansion, the dandy incensed that refugee squatters have taken up residence. He has hired [[The Guild|Guild]] thugs led by [[Zenovia Dawg]] to evict them. The party can solve the quarrel with words or violence, with additional [[Ability check|ability checks]] suggesting that Arfur wants his house back to protect the secret in the basement.


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* {{MdRarityItem|Dagger +1}}
* {{MdRarityItem|Dagger +1}}


== Related quests ==
== Related literature ==
* [[Investigate the Suspicious Toys]]
* {{SmItemIcon|Letter to Mamzell Amira (draft)}}
* {{SmItemIcon|Arfur's Private Musings}}


{{NavRivington}}
{{NavRivington}}
[[Category: Humanoids]]
[[Category: Humanoids]]

Revision as of 03:45, 26 December 2023

Arfur Gregorio
Arfurgregorio.jpg
Stats
Level 1

STR

10

DEX

10

CON

10

INT

10

WIS

10

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race Human
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 6
Creature AC Icon.png  AC 10
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg / 165lbs
Initiative Icon.png  Initiative 0
Passive features
Character information
Location RivingtonX: 20 Y: -100
Additional information
Voice actor John O'Mahony
Model
Arfur Gregorio Model.png

Arfur Gregorio is a human NPC in Baldur's Gate 3. He is a toymaker living in Rivington in his house Arfur's Mansion. He has a mildly flamboyant personality and questionable business partners.

Investigate the Suspicious Toys

The party first encounters Arfur outside his mansion, the dandy incensed that refugee squatters have taken up residence. He has hired Guild thugs led by Zenovia Dawg to evict them. The party can solve the quarrel with words or violence, with additional ability checks suggesting that Arfur wants his house back to protect the secret in the basement.

His basement contains proof, in the Blackmail Letter, that he has been blackmailed to stuff toys with smokepowder and donate them to the refugees. Following the encounter outside his mansion, he retreats to Sharess' Caress (X: 23 Y: 74), where the party can further interrogate him to revealing his extortioners. He will point to Felogyr's Fireworks as their headquarters and provide the party with an Archducal Coronation - Admission Pass.

The party can leave him alone at this point, further extort him for his gold, or murder him outright in the name of justice.

Notable loot

Related literature