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Warrior Gresh is a Goblin Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of goblin scouts who have captured Findal.
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{{ | {{Infobox statistics | ||
|name= | | name = Goblin Gresh | ||
|image= | | image = | ||
| | | race = [[Goblin]] | ||
| | | size = Small | ||
| | | type = Humanoid | ||
| | | armour_class = 13 | ||
| | | hit_points = 15 | ||
| | | hit_points_tactician = 19 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 35 | ||
| | | weight_lb = | ||
| | | level = 2 | ||
| | | str = 12 | ||
| | | dex = 13 | ||
| | | con = 11 | ||
| | | int = 10 | ||
| | | wis = 8 | ||
| | | cha = 8 | ||
| | |||
| | | feature1_name = Darkvision | ||
| | | feature1_description = Can see in the dark up to 12m. | ||
| feature2_name = Opportunity Attack | |||
| feature2_description = Automatically attack an enemy moving out of your reach. | |||
| feature3_name = Fury of the Small | |||
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. | |||
}}'''Warrior Gresh''' is a [[Goblin]] [[Goblin Warrior]] found in the [[Underground Passage]] in [[Act One]]. He is the leader of a small group of goblin scouts who have captured [[Findal]]. | |||
Unlike other [[Goblin|Goblins]] that can be talked out of fighting by [[Ability check|ability checks]] or cowed by a [[Drow]] player character, Gresh will always be hostile after a brief conversation. He will ridicule [[Sazza]] as a failure if she is with the party. | Unlike other [[Goblin|Goblins]] that can be talked out of fighting by [[Ability check|ability checks]] or cowed by a [[Drow]] player character, Gresh will always be hostile after a brief conversation. He will ridicule [[Sazza]] as a failure if she is with the party. |
Revision as of 11:41, 12 February 2024
Goblin Gresh | |||||||||||||
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Small Humanoid | |||||||||||||
Level 2 Goblin | |||||||||||||
Stats | |||||||||||||
Armour Class | 13 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 35 kg ( lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. |
Unlike other Goblins that can be talked out of fighting by ability checks or cowed by a Drow player character, Gresh will always be hostile after a brief conversation. He will ridicule Sazza as a failure if she is with the party.