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Bao'ek'nuk: Difference between revisions

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(Fixed name, it's "Bao'ek'nuk")
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{{Infobox creature
{{Infobox creature
| name = Bao'ek'nek
| name = Bao'ek'nuk
| image =  
| image =  
<gallery>
<gallery>
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| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature)
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature)
}}
}}
'''Bao'ek'nek''' is a [[bugbear]] located in the [[Goblin Camp]] in [[Act One]]. He wanders a path back and forth between the southern centre of the [[Goblin Camp]] where [[Grat the Trader]] is and the eastern side of the [[Goblin Camp]] where [[Novice Crusher]] is standing on stage.
'''Bao'ek'nuk''' is a [[bugbear]] located in the [[Goblin Camp]] in [[Act One]]. He wanders a path back and forth between the southern centre of the [[Goblin Camp]] where [[Grat the Trader]] is and the eastern side of the [[Goblin Camp]] where [[Novice Crusher]] is standing on stage.


With him slightly drunk, it gives him more strength compared to other Bugbears, giving him slightly more attack and damage.
With him slightly drunk, it gives him more strength compared to other Bugbears, giving him slightly more attack and damage.


{{DiQ|I ain't paid to talk. Keep walking'.|Bao'ek'nek| giving the player a warning.}}
{{DiQ|I ain't paid to talk. Keep walking'.|Bao'ek'nuk| giving the player a warning.}}


==Conditions==
==Conditions==

Revision as of 20:46, 25 June 2024

Bao'ek'nuk is a bugbear located in the Goblin Camp in Act One. He wanders a path back and forth between the southern centre of the Goblin Camp where Grat the Trader is and the eastern side of the Goblin Camp where Novice Crusher is standing on stage.

With him slightly drunk, it gives him more strength compared to other Bugbears, giving him slightly more attack and damage.


Portrait Bao'ek'nuk.png
I ain't paid to talk. Keep walking'.
Bao'ek'nuk giving the player a warning.

Conditions

Slightly Drunk Slightly Drunk

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()   –  Javelin
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft