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Animated Armour: Difference between revisions
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== Named Animated Armours == | == Named Animated Armours == | ||
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== Animated Armour enemy variants == | == Animated Armour enemy variants == | ||
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{{FRWiki|Animated armor|long}} | {{FRWiki|Animated armor|long}} | ||
[[Category: | {{Creatures}} | ||
[[Category: Non-playable races]] | [[Category:Creatures]] | ||
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[[Category:Constructs]] |
Revision as of 06:07, 6 July 2024
Animated Armour is a Construct and non-playable race in Baldur's Gate 3. They can be found in the Arcane Tower, Grymforge, and at Sorcerous Sundries. Animated Armour can be disabled by anti-magic effects.
About
Suits of magically animated plate armour. Ponderous and persistent, these constructs are often used as guardians.
Named Animated Armours
Animated Armour enemy variants
Tactics
- Animated Armour can be disabled by a Sussur Bloom, whether it is placed near them or held by a nearby character - the amount of flowers in the Underdark are enough to disable all the ranged enemies in the Bernard encounter.
- Due to their low Wisdom they're subsceptible to WIS Saving Throw spells and effects like Command - since they're constructs some spells like Hold Person do not apply to them.
- Their weight is pretty low at 40kg/80lb - a character with a minimum of 17 strength can pick up and throw them. In the Arcane Tower and Grymforge enocunters they can be thrown into the surrounding chasms to instantly take them out.