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Mirg: Difference between revisions
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HiddenDragon (talk | contribs) m (Added FRWIki link) |
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| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| archetype = [[Goblin Sharp-Eye]] | | archetype = [[Goblin Sharp-Eye]] | ||
| class = [[Ranger]] | |||
| ac = 13 | | ac = 13 | ||
| e hp = 8 | | e hp = 8 | ||
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[[Category:Characters in Act One]] | [[Category:Characters in Act One]] | ||
[[Category:Followers of the Absolute]] | [[Category:Followers of the Absolute]] | ||
[[Category:Rangers]] |
Revision as of 14:24, 4 September 2024
Sharp-Eye Mirg is a Goblin Sharp-Eye in the Goblin Camp in Act One. She hanging around one of the tables close to the the stage were Volo is preforming.
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“ | 'Ere's to th' Absolute! |
„ |
— Mirg praising the Absolute. |
Involvement
If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze.
- Down the drink. DC 15 Constitution saving throw to avoid taking1d6 (1~6) Poisonfor Duration: 10 turns.
- DC 10 Sleight of Hand check. Spill the beer, then pretend to drink from the empty cup.
- DC 10 Deception check. "After you! I shouldn't drink before the host."
Failing any of the checks above will give you another chance to avoid suspicion:
- Down the drink. Leading to the save as above.
- "You've caught me. It's poisoned." This will turn the whole camp hostile.
- DC 10 Persuasion check. "I'm simply being a good guest, that's all."
- DC 10 Deception check. "I was checking none of you idiots had spilled anything foul in there."
- Detect Thoughts DC 12 Intelligence check. "Don't be stupid. You might be able to drink all day - the Absolute needs me sober."
If successful in tricking the goblin's, Mirg will be one of the many to die from her drink.
Combat
Attacks and abilities
External links
- Mirg on the Forgotten Realms Wiki