Ad placeholder

Za'krug: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added VA)
(copyedit; updated some sections w templates)
Line 31: Line 31:
| passives = Absolute's Bane, Darkvision, Opportunity Attack, Crude Frenzy
| passives = Absolute's Bane, Darkvision, Opportunity Attack, Crude Frenzy
}}
}}
'''Za'krug''' is the [[goblin]] boss leading the attack on the [[Druid Grove]] at the start of [[Act One]].  
'''Za'krug''' is the [[Goblin Boss]] leading the attack on the [[Druid Grove]] at the start of [[Act One]].
{{DiQ|Scouts - get to the high ground. Raiders - charge the bastards!|Za'krug}}
{{DiQ|Scouts - get to the high ground. Raiders - charge the bastards!|Za'krug}}


== Involvement ==
== Involvement ==
When the party approaches the Druid Grove for the first time, a cutscene will begin in which Za'krug and a group of goblins attack [[Aradin Beno|Aradin]], [[Barth]], and [[Remira]] outside the main entrance of the Grove. After the cutscene concludes, Za'krug is immediately hostile.
=== Act One ===
When the party approaches the Druid Grove for the first time, a cutscene will begin in which Za'krug and a group of [[Goblin]]s attack {{CharLink|Aradin Beno|Aradin}}, {{CharLink|Barth}}, and {{CharLink|Remira}} outside the main entrance of the Grove. After the cutscene concludes, Za'krug is immediately hostile to the party.


== Combat ==
== Combat ==
Line 52: Line 53:
== Notes ==
== Notes ==
{{notebegin}}
{{notebegin}}
* Similar to the [[Intellect Devourer (Weakened)|weakened Intellect Devourers on the nearby beach]], Za'krug and his cohort are different creatures from the general [[Goblin Tracker]], [[Bugbear]], etc. found throughout Act One. This is revealed on [[Tactician]], where they lack the racial bonuses found on otherwise identical enemies; in Za'krug's case, he lacks the passive {{SAI|Fury of the Small}}.
* Similar to the [[Intellect Devourer (Weakened)|weakened Intellect Devourers on the nearby beach]], Za'krug and his cohort are different creatures from the general [[Goblin Tracker]], [[Bugbear]], etc. found throughout Act One. This is revealed on [[Tactician]], where they lack the racial bonuses found on otherwise identical enemies. In Za'krug's case, he lacks the passive {{SAI|Fury of the Small}}.
{{noteend}}
{{noteend}}



Revision as of 09:21, 23 October 2024

Za'krug is the Goblin Boss leading the attack on the Druid Grove at the start of Act One.

Portrait Za'krug.png
Scouts - get to the high ground. Raiders - charge the bastards!

Involvement

Act One

When the party approaches the Druid Grove for the first time, a cutscene will begin in which Za'krug and a group of Goblins attack Aradin Beno Aradin, Barth Barth, and Remira Remira outside the main entrance of the Grove. After the cutscene concludes, Za'krug is immediately hostile to the party.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Reckless Warcry.webp
Reckless Warcry Reckless Warcry ()
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
AoE: 15 m / 50 ft (Radius)

Notable loot

Gallery

Notes

External links