Ad placeholder
Doni: Difference between revisions
No edit summary |
(added identity) |
||
(18 intermediate revisions by 9 users not shown) | |||
Line 4: | Line 4: | ||
}} | }} | ||
{{Infobox creature | {{Infobox creature | ||
| name = Doni | | name = Doni | ||
| | | image = <gallery> | ||
| | Doni.webp|In-game | ||
Portrait Doni.png|Portrait | |||
</gallery> | |||
| identity = Male | |||
| race = [[Tiefling]] | | race = [[Tiefling]] | ||
| va = | | va = Ffion Jolly | ||
| family = [[Rikka]] (guardian) | | family = [[Rikka]] (guardian) | ||
| faction = [[Tiefling | | faction = [[Tiefling Refugees]] | ||
| size = [[Small]] | |||
| type = [[Humanoid]] | |||
| level = 1 | | level = 1 | ||
| prof bonus = +2 | | prof bonus = +2 | ||
| | | e hp = 3 | ||
| hp = 5 | | hp = 5 | ||
| ac = | | t hp = 6 | ||
| ac = 12 | |||
| movement m = 9 | | movement m = 9 | ||
| | | weight kg = 25 | ||
| str = 10 | | str = 10 | ||
| dex = | | dex = 14 | ||
| con = 10 | | con = 10 | ||
| int = 10 | | int = 10 | ||
| wis = 10 | | wis = 10 | ||
| cha = 10 | | cha = 10 | ||
| athletics = 0 | |||
| acrobatics = 2 | |||
| perception = 0 | |||
| resistances=Fire resistance full | | resistances=Fire resistance full | ||
| passives = Darkvision, Hellish Resistance | | passives = Darkvision, Hellish Resistance | ||
}} | }} | ||
'''Doni''' is | '''Doni''' is one of the tiefling refugees seeking shelter at the [[Emerald Grove]] in [[Act One]]. {{CharLink|Rikka}} is his guardian. | ||
{{DiQ|*Grunt.*|Doni}} | |||
== Overview == | == Overview == | ||
Doni may be neurodivergent. He does not speak and tries to avoid eye contact when spoken to. Like many children, he reacts with written dialogue when certain animals approach him, such as [[Dire Raven Companion]]. | |||
Before arriving at the Emerald Grove, Doni lost his father and home, which led Rikka to take guardianship. Doni is also part of the children's gang led by {{CharLink|Mol}}. | |||
== Involvement == | == Involvement == | ||
=== Act One === | |||
Don is first encountered in the Grove at {{Coords|225|550}}. If the party initiate a conversation with him, he stares past the interacting party character. If the party character turns around to see what he is looking at, a passive {{Ability Check|Perception|10}} is rolled. On success, Doni is seen slipping between the rocks. The party can then make an additional check to spot the entrance to the [[Tiefling Hideout]] and receive 15 [[Experience|XP]]: | |||
* {{Dialogue option|''Search the rocks for an opening.''|roll=Investigation|dc=10}} | |||
* {{Dialogue option|''Examine the rocks for anything out of the ordinary.''|tags=Ranger|roll=Investigation|dc=10|advantage=y}} | |||
* {{Dialogue option|''Study the rocks for a secret passage.''|tags=Rogue|roll=Investigation|dc=10|advantage=y}} | |||
Alternatively, if {{CharLink|Mirkon}} survives {{Quest|Investigate the Beach}}, he gives the party a password and instructs them to speak with Doni to gain entry. | |||
== Related quests == | |||
* {{Quest|Find Doni}} | |||
* {{Quest|Save the Refugees}} | |||
== Related | == Related literature == | ||
* | * {{MdRarityItem|Curled Paper}} | ||
== Gallery == | == Gallery == |
Latest revision as of 10:30, 23 November 2024
Doni is one of the tiefling refugees seeking shelter at the Emerald Grove in Act One. Rikka is his guardian.
“*Grunt.*„
Overview[edit | edit source]
Doni may be neurodivergent. He does not speak and tries to avoid eye contact when spoken to. Like many children, he reacts with written dialogue when certain animals approach him, such as Dire Raven Companion.
Before arriving at the Emerald Grove, Doni lost his father and home, which led Rikka to take guardianship. Doni is also part of the children's gang led by Mol.
Involvement[edit | edit source]
Act One[edit | edit source]
Don is first encountered in the Grove at X: 225 Y: 550. If the party initiate a conversation with him, he stares past the interacting party character. If the party character turns around to see what he is looking at, a passive DC 10 Perception check is rolled. On success, Doni is seen slipping between the rocks. The party can then make an additional check to spot the entrance to the Tiefling Hideout and receive 15 XP:
- [INVESTIGATION] Search the rocks for an opening. (DC 10)
- [RANGER] [INVESTIGATION] Examine the rocks for anything out of the ordinary. (DC 10 )
- [ROGUE] [INVESTIGATION] Study the rocks for a secret passage. (DC 10 )
Alternatively, if Mirkon survives , he gives the party a password and instructs them to speak with Doni to gain entry.