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(Added related item section linking the shadow lantern)
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{{Infobox creature
{{Infobox creature
|name=Shadow
| name = Shadow
|level=5
| level = 5
|size=Medium
| size = [[Medium]]
|type=[[Undead]]
| type = [[Undead]]
|race=[[Shadow]]
| image = <gallery>
|image=<gallery>
Shadow.PNG|In-game
Shadow.PNG|In-game
Portrait Shadow.png|Portrait
Portrait Shadow.png|Portrait
</gallery>
</gallery>
| va = Jack Hawkins
| va = Arthur Lee, Jack Hawkins
|ac = 13
| ac = 13
|hp = 24
| hp = 24
| e hp = 16
| e hp = 16
|t hp = 31
| t hp = 31
|movement m = 10
| movement m = 10
|movement ft =30
| weight kg = 0
|weight_kg=0
| str = 6
|weight_lb=0
| dex = 16
|str=6
| con = 13
|dex=16
| int = 6
|con=13
| wis = 10
|int=6
| cha = 8
|wis=10
| athletics = -2
|cha=8
| acrobatics = 3
|resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Acid resistant full, Thunder resistant full, Necrotic immunity, Fire resistant full, Lightning resistant full, Cold resistant full, Poison immunity, Radiant Vulnerability
| perception = 0
|passives = Darkvision, Ethereal, Opportunity Attack, Shadowblend, Sunlight Weakness
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Acid resistant full, Thunder resistant full, Necrotic immunity, Fire resistant full, Lightning resistant full, Cold resistant full, Poison immunity, Radiant Vulnerability
| passives = Darkvision, Ethereal, Opportunity Attack, Shadowblend, Sunlight Weakness
}}
}}
A '''Shadow''' is an [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]].
A '''Shadow''' is an [[Undead]] creature found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]]. They are visually similar to [[Wraith]]s but are, in fact, in their own eponymous [[non-playable race]].
{{Quote race|{{PAGENAME}}}}
{{Quote race|{{PAGENAME}}}}


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Dark Currents}}
{{Feature box|Necrotic Claws (Shadow)}}
{{Feature box|Necrotic Claws (Shadow)}}
{{Feature box|Strength Drain}}
{{Feature box|Strength Drain}}


=== Notable loot ===
=== Loot ===
Rather than dropping loot, a Shadow leaves behind a [[Shadow Vestige]] on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.
Rather than dropping loot, a Shadow leaves behind a [[Shadow Vestige]] on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.


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== Related items ==
== Related items ==
* {{MdRarityItem|Shadow Lantern}} - Grants {{SAI|Conjure Shadow Lantern Wraith}} which conjures an allied shadow.
* {{MdRarityItem|Shadow Lantern}} - grants {{SAI|Conjure Shadow Lantern Wraith}} which conjures an allied shadow.


==External links ==
==External links ==

Latest revision as of 07:24, 12 March 2025

A Shadow is an Undead creature found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse. They are visually similar to Wraiths but are, in fact, in their own eponymous non-playable race.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Darkness.webp
Dark Currents Dark Currents ( 3 m / 10 ft)
Dissolve into the ground and emerge from the shadows at a different location.
 Range: 8 m / 26 ft
Recharge: Per Turn
Generic Physical.webp
Necrotic Claws Necrotic Claws ()
Damage: 7~27
D8 Slashing.pngD4 Necrotic.png
2d8 + 3Damage TypesSlashing
+ 2d4Damage TypesNecrotic

Lash out with cursed claws.

 Melee: 1.5 m / 5  ft
Generic Debuff.webp
Strength Drain Strength Drain ()
Damage: 3~24

Claw a foe's heart and possibly leech its Strength by 3. The target dies if its Strength is reduced to 0.

If the target is in bright light or daylight, it makes its Saving throw with Advantage Icon.png Advantage.

STR Save
 Melee: 1.5 m / 5  ft

Loot[edit | edit source]

Rather than dropping loot, a Shadow leaves behind a Shadow Vestige on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.

Shadow enemy variants[edit | edit source]

Named shadow creatures[edit | edit source]

Related items[edit | edit source]

External links[edit | edit source]