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{{ | {{hatnote|For the Way of the Shadow Monk feature, see {{SAI|Shadow Arts: Darkvision}}. For the Level 2 spell, see {{SAI|Darkvision (spell)}}.}} | ||
{{ | {{Passive feature page | ||
|image = | |image = Darkvision.webp | ||
|summary = '''Darkvision''' is a passive feature | |icon = Darkvision Icon.webp | ||
{{ | |summary = '''Darkvision''' is a passive feature that prevents {{Disadvantage}} when attacking creatures in the dark within {{Distance|m=12|ft=40}}, {{Distance|m=24|ft=80}} for {{SAI|Superior Darkvision}}. | ||
| | |description = Can see in the dark up to {{distance|m=12}}. | ||
| brief = Can see in the dark up to 12 m / 40 ft. | |||
| race learns at level 1 = Elf, Tiefling, Dwarf, Half-Elf, Forest Gnome, Rock Gnome, Half-Orc | | race learns at level 1 = Elf, Tiefling, Dwarf, Half-Elf, Forest Gnome, Rock Gnome, Half-Orc | ||
| | | notes = | ||
* When a [[Hide|hiding]] creature makes a [[stealth]] check against a creature with darkvision, and is within the range of darkvision: | |||
*Also granted by {{MdRarityItem|Sarevok's Horned Helmet}}. | ** Being {{cond|Lightly Obscured}} counts as being under {{cond|Clear Area}} instead. | ||
** Being {{cond|Heavily Obscured}} counts as being {{cond|Lightly Obscured}} instead. | |||
* The same applies to {{SAI|Superior Darkvision}}, just with a longer range. | |||
* While Darkvision does not allow seeing or making ranged attacks through {{SAI|Darkness}}, being within Darkvision range of the target will still prevent an attacker with {{SAI|Devil's Sight}} or other means of seeing in magical darkness from having {{Advantage}} with ranged attacks. | |||
* Also granted by {{MdRarityItem|Sarevok's Horned Helmet}}. | |||
}} | }} | ||
[[Category:Applies to Wild Shape]] |
Latest revision as of 13:59, 27 December 2024
For the Way of the Shadow Monk feature, see . For the Level 2 spell, see .
Darkvision is a passive feature that prevents Disadvantage when attacking creatures in the dark within
12 m / 40 ft,
24 m / 80 ft for .
Description
Can see in the dark up to 12 m / 40 ft.
How to learn
Races:
- Character level 1: Elf, Tiefling, Dwarf, Half-Elf, Forest Gnome, Rock Gnome, and Half-Orc
(Character level is the sum of all class levels for a multi-classed character.)
Granted by the weapons:
Used by creatures:
- 'Barnabus', 'Bigmouth' Thimsen, 'Ears' Oohna, 'Loose Lips' Cyrilla, 'Timothy', 'Tomelia', Abraxa, Aelar, Aelis Siryasius, Afara, Aggy, Agile Guardian, Aicir Tapol, Alan Alyth, Alexander Rainforest, Alfira, Alia Durinbold, Amek, Ancient Mud Mephit, Ancient Servant, Animated Armour, Apikusis, Apostle of Myrkul, Arabella, Araj Oblodra, Aranea, Aranea Aculeata, Aranea Major, Arcagh, Archer Velicia, Archivist, Arden, Arka, Armoured Owlbear, Arnell Hallowleaf, Arthus, Artimezt, Asharak, Astarion, Aubree, Auntie Ethel, Auntie Ethel, Azak, Baelen Bonecloak, Baff Elkhorn, Bal, Bala Ofran, Bao'ek'nuk, Barnz, Barsik, Barth, Bearclaw, Bel, Bella (Wyrm's Rock Fortress), Benji, Benryn, Benta, Bernyr, Bert Adams, Bex, Bez, Bill, Birka, Bitey Buddy, Blaird, Blevindall, Blighted Actor, Blighted Barman, Blighted Patron, Blighted Troubador, Blinded Elf, Bloodmarrow Skeleton, Bloodmopper, Bluenail, Blunder Bob, Blurg, Blythe, Bogdan Vortleson, Bolt, Boney, BOOOAL, Bor, Borgus Elamin, Borri Paver, Brakkal, Branthos, Breg, Brek, Breva Brightmoon, Brilgor, Broadhorn, Brottor, Bruno Indomicus, Bug Bludgeon, Bugbear, Bugbear Assassin, Bugthimble, Bulette, Buthir, Caerdwyn, Caïros, Cal, Callie, Calliope Blingsdorf, Callira, Cambion, Cambion (Planar Ally), Caralee Grollo, Carlorina the Wolf, Carmen Pennygood, Carnelia Vanthampur, Carpal, Carys, Cerys, Charismatic Sentinel, Chatterteeth, Cheeky Nora, Chelvin, Chervis, Chock, Chop, Chorizo, Churg Elvek, Cilarea, Cirian, Clack, Clements, Cloaker, Clotilde, Combustion Belly Spiderling, Comina, Conjured Cat, Conjured Imp, Conjured Quasit, Conjured Spider, Conjured Spider (Find Familiar), Connor Vinderblad, Cordrane, Corinna, Corlos, Corniche, Crag Spider, Cragbender, Cranium Rat, Creekrider, Crub, Cruor, Crusher, Cry, Culk, Cursed Imp, Cursed Kuo-Toa (melee), Cursed Kuo-Toa (ranged), Cursed Kuo-Toa Chief, Cyril, Daddy, Daine, Dairow Vin, Dal Lightspark, Dame Guisarme, Dammon, Dandi Thistlepetal, Danis, Danton, Danzo Arkwright, Darlie, Darra, Darragh, Dart Dirtwood, Dead Drow, Dead Tiefling, Debin, Deedle Ofran, Deera, Dellinjah Dax, Delverdenn, Delwaer Jeth, Delyarna, Derryth Bonecloak, Derysia, Devella Fountainhead, Devoured Eternal Debtor, Dextor, Dez Kanshaw, Dhoria, Dhourn, Dimples Backster, Displacer beast, Dogaletto, Doggy, Dohna, Dokksill, Dollay, Dominated Red Dragon, Doni, Donner, Donnick, Doppelganger, Dorikel, Drenn
Notes
- When a hiding creature makes a stealth check against a creature with darkvision, and is within the range of darkvision:
- Being counts as being under instead.
- Being counts as being instead.
- The same applies to , just with a longer range.
- While Darkvision does not allow seeing or making ranged attacks through , being within Darkvision range of the target will still prevent an attacker with or other means of seeing in magical darkness from having
Advantage with ranged attacks.
- Also granted by
Sarevok's Horned Helmet.