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Wasp: Difference between revisions

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==Attacks and abilities==
==Attacks and abilities==
{{Feature box|Main Hand Attack|item=Mace}}.
{{Feature box|Main Hand Attack|item=Mace}}
 
{{Feature box|Bless}}
{{Feature box|Bless}}
{{Feature box|Sacred Flame}}
{{Feature box|Sacred Flame}}



Revision as of 21:08, 9 July 2024

Devout Wasp is a goblin in the Goblin Camp in Act One. He is guarding the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside Warlock Tud and Sharp-eye Sluck.

He is eager to share details about the raid on Waukeen's Rest, informing the party that any prisoners from the inn were taken off to Moonrise Towers.

Portrait Wasp.png
... an' the gnoll gnawed 'er arm clean off. So much for the Flamin' Fist, eh?
Wasp sharing his story about the latest raid.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft