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Wise Sentinel: Difference between revisions

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(pas, attack templates, minor edits)
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|WIS=20
|WIS=20
|CHA=10
|CHA=10
|str save=y
|level=7
|level=7
|race=Dark Justiciar
|race=Dark Justiciar
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|class =Cleric  
|class =Cleric  
|location = [[Shadow-Cursed Lands]]
|location = [[Shadow-Cursed Lands]]
|faction = [[Shar]]
|allies =Followers of Shar  
|allies =Followers of Shar  
|enemies =Enemies of Shar  
|enemies =Enemies of Shar  
|radiant=Vulnerable|necrotic=Resistant|passive={{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
|radiant=Vulnerable
|necrotic=Resistant
|passive=
{{PAS|Darkvision (Passive Feature)|Darkvision}}
{{PAS|Living Shadow (Passive Feature)|Living Shadow}}
{{PAS|Opportunity Attack}}
<dd>[[Paragon of Charisma]]</dd>
{{PAS|Shar's Sight}}
{{PAS|Sunlight Weakness}}
}}The '''Wise Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square.


[[Living Shadow (Passive Feature)|Living Shadow]]
== About Wise Sentinel ==
It's abilities mirror that of a [[Cleric]] and fitting of it's role has very high [[Wisdom]].{{SpoilerBox|If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and  [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It, along with the [[Charismatic Sentinel]] and [[Intelligent Sentinel]], will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities.}}


{{IconLink|Attack Of Opportunity Icon 64px.png|Opportunity Attack|size=24px}}
{{SmallIcon|Passive Feature Generic Icon.png}} Paragon of Charisma
{{SmallIcon|Passive Feature Generic Icon.png}} [[Shar's Sight (Passive)|Shar's Sight]]
{{IconLink|Sunlight Sensitivity Icon.png|Sunlight Weakness|size=24px}}|str save=Proficient}}The '''Wise Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. It's abilities mirror that of a [[Cleric]] and fitting of it's role has very high [[Wisdom]].{{SpoilerBox|If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and  [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It, along with the [[Charismatic Sentinel]] and [[Intelligent Sentinel]], will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities.}}
==Attacks and Abilities==
==Attacks and Abilities==
===Main Hand Attack - Mace===
{{TooltipBox|Main Hand Attack - Mace
{{Action}}
|{{Action}}


{{Attack Roll}}: +6{{DamageInfo|count=1|die=8|plus=2|type=Bludgeoning}}
{{Attack Roll}}: +6 {{DamageInfo|1d8+2|Bludgeoning}}
}}


=== [[Inflict Wounds]] ===
{{Feature box|name=Inflict Wounds
{{Action}}
|{{Action}}


{{Attack Roll}}: +8
{{Attack Roll}}: +8


Casts [[Inflict Wounds]] up to fourth level {{SmallIcon|Spell Slot Icon.png}} [[Spells#Spell_Slot_Levels|Spell Slot Level]].
Casts [[Inflict Wounds]] up to fourth level {{SmallIcon|Spell Slot Icon.png}} [[Spells#Spell_Slot_Levels|Spell Slot Level]].
}}


=== [[Spirit Guardians: Necrotic]] ===
{{Feature box|name=Spirit Guardians: Necrotic|image name=Spirit Guardians Spell.png
{{Action}}
|{{Action}}


Casts [[Spirit Guardians: Necrotic]] up to fourth level {{SmallIcon|Spell Slot Icon.png}} [[Spells#Spell_Slot_Levels|Spell Slot Level]].
Casts [[Spirit Guardians: Necrotic]] up to fourth level {{SmallIcon|Spell Slot Icon.png}} [[Spells#Spell_Slot_Levels|Spell Slot Level]].
}}


{{NavCreatures}}
{{NavCreatures}}

Revision as of 12:33, 29 October 2023

Wise Sentinel
Stats
Level 7

STR

14
(+2)

DEX

10

CON

12
(+1)

INT

10

WIS

20
(+5)

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race Dark Justiciar
Creature Type Icon.png  Type Undead
HP Icon.png  HP 117
Creature AC Icon.png  AC 16
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 30kg
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative 0
Passive features
Resistances
Resistant to Non-Magical NecroticVulnerable to Radiant
Character information
Class Cleric Cleric
Location Shadow-Cursed Lands
Faction Shar
Allies Followers of Shar
Enemies Enemies of Shar

The Wise Sentinel is a unique type of Undead guarding the secret shrine to Shar underneath statue of Ketheric Thorm in Reithwin Town's square.

About Wise Sentinel

It's abilities mirror that of a Cleric and fitting of it's role has very high Wisdom.

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

If the party fails to pass any of the three Saving Throw tests for Wisdom, Intelligence and Charisma or takes the Ritual Dagger of Shar it will summon the undead Dark Justiciar. It, along with the Charismatic Sentinel and Intelligent Sentinel, will put up a difficult fight considering their large amount of Hit Points and special abilities.

Attacks and Abilities

Main Hand Attack - Mace
Action Attack roll: +6
D8 Bludgeoning.png 1d8 + 2 (3~10) Damage TypesBludgeoning
Inflict Wounds.webp
Inflict Wounds Inflict Wounds ()
D10 Necrotic.png 3d10 (3~30) Damage TypesNecrotic

Putrefy a creature with Damage TypesNecrotic energy filling your hands.

 Melee: 1.5 m / 5  ft

[[ Action

Casts Spirit Guardians: Necrotic up to fourth level Spell Slot Level. ]]