Death Shepherd: Difference between revisions
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Death Shepherd is an Undead creature in Baldur's Gate 3. It is found near and in the Rosymorn Monastery.
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*Permanent on Death Shepherd | *Permanent on Death Shepherd | ||
{{Condition | Necrotic Veil}} | {{Condition | Necrotic Veil}} | ||
==Gallery== | |||
<gallery>Reza-abedi-reza-death-shepherd.webp|Concept Art</gallery> | |||
== External links == | == External links == | ||
* {{FRWiki|Death shepherd|long}} | * {{FRWiki|Death shepherd|long}} |
Revision as of 00:51, 30 October 2023
Death Shepherd | |||||||
Death Shepherd | |||||||
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Stats | |||||||
Level 6 | |||||||
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Race | Skeleton | ||||||
Type | Undead | ||||||
HP | 42 | ||||||
AC | 16 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Large | ||||||
Weight | 80kg | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
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Resistances | |||||||
Character information | |||||||
Location | Rosymorn Monastery, Mind Flayer Colony | ||||||
Allies | Undead | ||||||
Experience on kill | 50 | ||||||
Spells and Abilities
Melee
Attack roll: +3 2d6 (2~12) + Strength modifier Slashing damage
No Rest for the Wicked
Level 3 Necromancy Spell.
Range: 3 m / 10 ft
- Raise a fallen undead with half of its Hit Points.
Conditions
- Allied undead within 9 m / 30 ft are Resistant to Bludgeoning, Slashing, and Piercing damage.
- Permanent on Death Shepherd
- A deathly miasma grants the affected entity 20 Temporary Hit Points.
- While the affected entity has temporary hit points, it is Resistant to all damage except Radiant and cannot be Turned.