Vengeful Cambion: Difference between revisions

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== Attacks and Abilities ==
== Attacks and Abilities ==
{{Feature box|name=Rays of Fire|image name=Rays of Fire Full Icon.png
{{Feature box|name=Rays of Fire
|*  Hurl 3 rays of fire. Each ray deals {{DamageText|3d6|Fire}} damage.  
|*  Hurl 3 rays of fire. Each ray deals {{DamageText|3d6|Fire}} damage.  
}}
}}


{{Feature box|name=Disarming Strike (Weapon Action)|image name=Disarming Attack Melee Icon.png
{{Feature box|name=Disarming Strike|link=Disarming Strike (Weapon Action)|image name=Disarming Attack Melee Icon.png
|* Deal {{DamageText|1d4|Piercing}} damage and possibly force the target to drop their weapon.
|* Deal {{DamageText|1d4|Piercing}} damage and possibly force the target to drop their weapon.
}}
}}


{{Feature box|name=Fly (Class Action)|image name=Fly.webp
{{Feature box|name=Fly|link=Fly (Class Action)
|* Fly to a destination using movement.
|* Fly to a destination using movement.
}}
}}

Revision as of 19:37, 4 November 2023

Vengeful Cambion
Vengeful Cambion Model.png
Vengeful Cambion Model Female.png
Stats
Level 9

STR

18
(+4)

DEX

18
(+4)

CON

16
(+3)

INT

14
(+2)

WIS

12
(+1)

CHA

16
(+3)
Bg3 content hr.png
Creature Race Icon.png  Race Fiend
Creature Type Icon.png  Type Fiend
HP Icon.png  HP 124
Creature AC Icon.png  AC 18
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 50kg / 100lbs
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +4
Passive features
Resistances
Resistant to non-magical SlashingResistant to non-magical PiercingResistant to non-magical BludgeoningResistant to non-magical FireResistant to all LightningResistant to all ColdResistant to all Poison
Character information
Location House of Hope

Vengeful Cambions are a type of Fiend creature in Baldur's Gate 3. Typically found in the Hells, Vengeful Cambions are half-fiend, half-mortal, and are resistant to many types of damage. They assist Raphael to defend House of Hope.

Conditions

During Raphael's fight:

If the affected entity is attacked with Radiant damage, Raphael's protection reflects twice that amount as Fire damage and this condition ends.

  • While within 18 m / 60 ft of Raphael, this creature's weapon attacks deal an additional 3d6Damage TypesPiercing damage and it has Advantage Icon.png Advantage on Strength and Dexterity Checks and attacks.

Attacks and Abilities

Rays of Fire.webp
D6 Fire.png 3d6 (3~18) Damage TypesFire damage

Hurl 3 rays of fire. Each ray deals 3d6Damage TypesFire damage.
 Range: 18 m / 60 ft

[[* Deal 1d4Damage TypesPiercing damage and possibly force the target to drop their weapon. ]]

Fly.webp
Fly Fly ()

Fly to a target position
 Range: 18 m / 60 ft

External Links