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Wasp: Difference between revisions

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==Attacks and abilities==
==Attacks and abilities==
{{Feature box|Main Hand Attack|item=Mace}}.
{{Feature box|Main Hand Attack|item=Mace}}
 
{{Feature box|Bless}}
{{Feature box|Bless}}
{{Feature box|Sacred Flame}}
{{Feature box|Sacred Flame}}



Latest revision as of 22:08, 9 July 2024

Devout Wasp is a goblin in the Goblin Camp in Act One. He is guarding the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside Warlock Tud and Sharp-eye Sluck.

He is eager to share details about the raid on Waukeen's Rest, informing the party that any prisoners from the inn were taken off to Moonrise Towers.

style=width:100%;height:100%;object-fit:cover;

... an' the gnoll gnawed 'er arm clean off. So much for the Flamin' Fist, eh?
Wasp sharing his story about the latest raid.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Bless.webp
Bless Bless ()

Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.

 Range: 9 m / 30 ft
Sacred Flame.webp
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft