Ad placeholder

Sluck: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (category (class))
(copyedit)
 
Line 9: Line 9:
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| level = 2
| level = 2
 
| size = [[Small]]
| size = Small
| type = [[Humanoid]]
| type = [[Humanoid]]
| archetype = [[Goblin Sharp-Eye]]
| archetype = [[Goblin Sharp-Eye]]
Line 26: Line 25:
| wis = 8
| wis = 8
| cha = 8
| cha = 8
| conditions = Slightly Drunk
| conditions = Slightly Drunk
| passives = Darkvision, Opportunity Attack
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
}}
}}
'''Sharp-Eye Sluck''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She is guarding the path leading to [[Rosymorn Monastery Trail]], the overland route to the [[Shadow-Cursed Lands]] and [[Act Two]], alongside [[Devout Wasp]] and [[Warlock Tud]].
'''Sharp-Eye Sluck''' is a [[goblin]] stationed at the [[Goblin Camp]] in [[Act One]].
{{DiQ|Tribe?|Sluck| questioning the player.}}
{{DiQ|Tribe?|Sluck| questioning the player.}}
== Involvement ==
=== Act One ===
Sharp-Eye Sluck guards the entrance to the path leading to [[Rosymorn Monastery Trail]], the overland route to the [[Shadow-Cursed Lands]] and [[Act Two]], alongside {{CharLink|Wasp}} and {{CharLink|Tud}}.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Ranged Attack|item=Goblin Bow}}
{{Feature box|Ensnaring Strike (Ranged)|item=Goblin Bow}}
{{Feature box|Ensnaring Strike (Ranged)|item=Goblin Bow}}
{{Feature box|Nimble Escape}}
{{Feature box|Nimble Escape}}
 
{{Feature box|Ranged Attack|item=Goblin Bow}}
{{Feature box|Worg Companion}}
{{Feature box|Worg Companion}}


== Notes ==
== Notes ==
 
{{notebegin}}
* Despite only saying the word "Tribe" in dialogue with players, Sluck speaks in full sentences in her ambient banter with fellow goblins.
* Despite only saying the word "Tribe" in dialogue with the player character, Sluck speaks in full sentences during ambient banter with fellow goblins.
{{noteend}}


== External links ==
== External links ==
* {{FRWiki|Sluck|long}}
* {{FRWiki|Sluck|long}}


{{Goblin Camp}}
{{Goblin Camp}}

Latest revision as of 09:12, 20 November 2024

Sharp-Eye Sluck is a goblin stationed at the Goblin Camp in Act One.

Portrait Sluck.png
Tribe?
Sluck questioning the player.

Involvement[edit | edit source]

Act One[edit | edit source]

Sharp-Eye Sluck guards the entrance to the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside Wasp Wasp and Tud Tud.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()   –  Goblin Bow
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Summon Companion.webp
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat

Notes[edit | edit source]

  • Despite only saying the word "Tribe" in dialogue with the player character, Sluck speaks in full sentences during ambient banter with fellow goblins.

External links[edit | edit source]