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Death Shepherd
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Death Shepherd | |||||||
Death Shepherd | |||||||
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Stats | |||||||
Level 6 | |||||||
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Skeleton | ||||||
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Undead | ||||||
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42 | ||||||
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16 | ||||||
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9m / 30ft | ||||||
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Large | ||||||
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80kg | ||||||
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+3 | ||||||
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+1 | ||||||
Passive features | |||||||
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Resistances | |||||||
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Character information | |||||||
Location | Rosymorn Monastery, Mind Flayer Colony | ||||||
Allies | Undead | ||||||
Experience on kill | 50 | ||||||
Death Shepherd is an Undead creature in Baldur's Gate 3. It is found near and in the Rosymorn Monastery.
Spells and Abilities
Melee
![](/w/images/thumb/b/ba/Attack_Roll_Icon.png/25px-Attack_Roll_Icon.png)
![D6 Slashing.png](/w/images/thumb/2/2b/D6_Physical.png/27px-D6_Physical.png)
![Damage Types](/w/images/thumb/f/f0/Slashing_Damage_Icon.png/25px-Slashing_Damage_Icon.png)
No Rest for the Wicked
Level 3 Necromancy Spell.
Range: 3 m / 10 ft
- Raise a fallen undead with half of its Hit Points.
Conditions
- Allied undead within
9 m / 30 ft are Resistant to
Bludgeoning,
Slashing, and
Piercing damage.
- Permanent on Death Shepherd
- A deathly miasma grants the affected entity 20 Temporary Hit Points.
- While the affected entity has temporary hit points, it is Resistant to all damage except
Radiant and cannot be .