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Nipawa

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Nipawa is a human Flaming Fist in Act Two. Depending on players choices in both Act One and Act Two, she can help the party during the Assault on Moonrise Towers.

Involvement

Assault Moonrise Towers

If the party successfully prevented Flaming Fist Marcus from capturing Isobel at the Last Light Inn, and once the Nightsong has been freed from her cage and is headed for Moonrise; Nipawa, along with Flaming Fist Helena, Rhed and Ulthred will survive the first assault and assist the party in the remaining battle against Absolute forces.

After the battle, provided she survives, she and the remaining Flaming Fists will scout the Moonrise Towers Prison and enter a second battle against Myrkulites Duckie Verish, Sarabayle, and Willinx Jindlebee, aswell as a Death Shepherd and horde of Necromites. The party can assist in this optional battle and the Fists, and provided they win and survive, will continue to guard the prison until Ketheric Thorm is defeated.

After Ketheric Thorm is killed and the party leaves for Act Three, Nipawa disappears from the game entirely.

Combat

Attack and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Longsword
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Lacerate.webp
Lacerate Lacerate ()   –  Longsword
Normal weapon damage

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Rush Attack.webp
Rush Attack Rush Attack ()   –  Longsword
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.
STR Save
 Range: 9 m / 30 ft
Pommel Strike.webp
Pommel Strike Pommel Strike ()   –  Longsword
Make a non-lethal attack against an enemy and possibly Daze Daze them.
CON Save
 Melee: 1.5 m / 5  ft

Loot

Related quests

Gallery

Notes