Ghoul: Difference between revisions

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|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
|exp=75}}
|exp=75}}
{{hatnote|For the [[Animate Dead]] ghoul summon, see [[Ghoul (Animate Dead)]].}}
'''Ghouls''' are an [[undead]] [[humanoid]] creature and non-playable [[race]] in [[Baldur's Gate 3]]. They can be found along the [[Rosymorn Monastery Trail]].
'''Ghouls''' are an [[undead]] [[humanoid]] creature and non-playable [[race]] in [[Baldur's Gate 3]]. They can be found along the [[Rosymorn Monastery Trail]].


== About ghouls ==
== About ghouls ==
Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause {{cond|Paralysed|paralysis}}, and they are immune to {{DamageType|Poison}}.
Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause {{cond|Paralysed|paralysis}}, and they are immune to {{DamageType|Poison}}.
Ghouls can be created by the [[Spells|level 5 Necromancy spell]] {{SAI|Animate Dead: Ghoul}}, which can be learnt by a {{class|Wizard}} or {{class|Cleric}}. These ghouls have a higher level and differing abilities. See [[Ghoul (Animate Dead)]].


==Attacks and abilities==
==Attacks and abilities==
<!-- TBD this link is for a slightly different action -->
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
{{Feature box|name=Claws|link=Claws (Class Action)|image name=Generic Physical.webp
|Lash out with deadly claws and possibly {{cond|Paralysed|Paralyse}} the target.
|Lash out with deadly claws and possibly {{cond|Paralysed|Paralyse}} the target.


Line 43: Line 46:
{{Range|melee}}
{{Range|melee}}


{{DamageInfo|count=2|die=4|modifier=melee|type=Slashing}}
{{DamageInfo|2d4+1|Slashing}}


{{SavingThrow|CON|dc=11}} to prevent {{cond|Paralysed|Paralyse}}.
{{SavingThrow|CON|11}} to prevent {{cond|Paralysed|Paralyse}}.
}}
}}



Revision as of 10:28, 5 November 2023

Ghoul
Ghoul.png
Stats
Level 3

STR

13
(+1)

DEX

15
(+2)

CON

10

INT

7
(-2)

WIS

10

CHA

6
(-2)
Bg3 content hr.png
Creature Race Icon.png  Race Ghoul
Creature Type Icon.png  Type Undead
HP Icon.png  HP 22
Creature AC Icon.png  AC 12
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 50kg
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +2
Passive features
Resistances
Immune to all Poison
Character information
Location Rosymorn Monastery
Allies Undead
Experience on kill 75
For the Animate Dead ghoul summon, see Ghoul (Animate Dead).

Ghouls are an undead humanoid creature and non-playable race in Baldur's Gate 3. They can be found along the Rosymorn Monastery Trail.

About ghouls

Ghouls devour the flesh of corpses and hunger for that of the living. Their claws can cause paralysis paralysis, and they are immune to Damage TypesPoison.


Ghouls can be created by the level 5 Necromancy spell Animate Dead: Ghoul Animate Dead: Ghoul, which can be learnt by a Wizard or Cleric. These ghouls have a higher level and differing abilities. See Ghoul (Animate Dead).

Attacks and abilities

Generic Physical.webp
Claws Claws ()
D4 Slashing.png 2d4 (2~8) Damage TypesSlashing damage

Lash out with deadly claws and possibly Paralysed Paralyse the target.
CON Save
 Melee: 1.5 m / 5  ft

Notable ghouls

Charcters

Enemy types

External links