Giant Skeleton
STR
DEX
CON
INT
WIS
CHA
18 (+4)
10 (0)
17 (+3)
6 (-2)
14 (+2)
5 (-3)
STR
DEX
CON
INT
WIS
CHA
+4
0
+3
-2
+2
-3
Can make an additional attack after an unarmed or weapon attack.
Attack an enemy moving out of reach.
This creature can't speak or cast spells that have a verbal component
Upon missing a melee attack, still deals bludgeoning damage equal to STR modifier or a minimum of 1.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
10 (0)
17 (+3)
6 (-2)
14 (+2)
5 (-3)
STR
DEX
CON
INT
WIS
CHA
+4
0
+3
-2
+2
-3
Can make an additional attack after an unarmed or weapon attack.
Attack an enemy moving out of reach.
This creature can't speak or cast spells that have a verbal component
Upon missing a melee attack, still deals bludgeoning damage equal to STR modifier or a minimum of 1.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
10 (0)
17 (+3)
6 (-2)
14 (+2)
5 (-3)
STR
DEX
CON
INT
WIS
CHA
+4
0
+3
-2
+2
-3
Can make an additional attack after an unarmed or weapon attack.
Attack an enemy moving out of reach.
This creature can't speak or cast spells that have a verbal component
Upon missing a melee attack, still deals bludgeoning damage equal to STR modifier or a minimum of 1.
Giant Skeleton is an
undead creature in
Baldur's Gate 3 . Two of them can be summoned with
Retinue of the Vampire Lord at
High Hall .
Giant Skeletons can only be encountered if the party let Astarion ascend and use Retinue of the Vampire Lord when reaching High Hall . They are weak melee fighters but can be useful at tanking some damage and attacks thanks to their high Armour Class and hitpoints.