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Meazel (creature)
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Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte and teleporting them deep into the shadow curse.
Involvement[edit section | visual editor]
Act Two[edit section | visual editor]
Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They are poised to ambush the party, but can be discovered with a passive DC 18 Perception Check.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Garrotte ()
Damage: 3~18

3d6Bludgeoning
Wrap a shadow rope around a creature's throat to start Garrotting it.
Teleport to a shadowy location. If you are Garrotte a creature, it teleports with you.
Tactician and higher[edit section | visual editor]
Garrotte ()
Damage: 3~18

3d6Bludgeoning
Wrap a shadow rope around a creature's throat, Garrotting and Restraining it.
















