Grim Visage: Difference between revisions

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{{CharacterInfo
{{Infobox statistics
|name=Grim Visage
| name = Grim Visage
|STR=6
| race = Grim Visage
|level=7
| size = Tiny
|HP=34
| type = Undead
|AC=12
| armour_class = 12
|size=Tiny
| hit_points = 34
|weight=6kg
| movement_speed_meters = 9
|initiative=0
| movement_speed_feet = 30
|DEX=10
| weight_kg = 6
|CON=8
| weight_lb =  
|INT=14
| level = 7
|WIS=14
| initiative = 0
|CHA=8
| str = 6
|int save=Proficient
| dex = 10
|passive={{PAS|Accursed Coins}}{{PAS|Darkvision}}{{PAS|Opportunity Attack}}
| con = 8
|necrotic=Double
| int = 14
|psychic=Vulnerable
| wis = 14
|poison=Immune
| cha = 8
|location=[[Reithwin Tollhouse]]
| int_save_proficiency = Proficient
|allies=[[Gerringothe Thorm]]
| resistant1 = Necrotic
|race=Grim Visage
| immune1 = Poison
|type=Undead
| vulnerable1 = Psychic
|speed=9m / 30ft
|proficiency=3}}


| feature1_name = Accursed Coins
| feature1_description = This cursed visage controls part of the coins protecting the Toll Collector.
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
}}
'''Grim visages''' are an [[undead]] [[non-playable race]] found in [[Act Two]]. They haunt the [[Reithwin Tollhouse]] alongside its tollmaster [[Gerringothe Thorm]], muttering madness the whole time.  
'''Grim visages''' are an [[undead]] [[non-playable race]] found in [[Act Two]]. They haunt the [[Reithwin Tollhouse]] alongside its tollmaster [[Gerringothe Thorm]], muttering madness the whole time.  


== Overview ==
== About ==
{{Q|These skulls spawned from Gerringothe Thorm's twisted psyche. Manifestations of her worst flaws, they keep the coins of her protective armour intact.|author=in-game racial description}}
{{Quote|These skulls spawned from Gerringothe Thorm's twisted psyche. Manifestations of her worst flaws, they keep the coins of her protective armour intact.}}


== Appearance ==
== Appearance ==
Line 120: Line 125:


* Used by the Visage of Avarice.
* Used by the Visage of Avarice.
{{Creatures}}

Revision as of 01:28, 13 February 2024

Grim visages are an undead non-playable race found in Act Two. They haunt the Reithwin Tollhouse alongside its tollmaster Gerringothe Thorm, muttering madness the whole time.

About

These skulls spawned from Gerringothe Thorm's twisted psyche. Manifestations of her worst flaws, they keep the coins of her protective armour intact.

Appearance

Each grim visage resembles a floating skull filled with billowing green smoke. There are six visages in total:

Each visage guards a portion of the accursed coins that provide Gerringothe with her power. Each visage destroyed will, in turn, remove 100 of her maximum hit points and a piece of her Coin Armour. Outside of combat, each visage is protected by Shadow Visage Shadow Visage, preventing the party from preemptively weakening Gerringothe.

Attacks

Headbutt

Smash a foe with your head.

Action

Attack roll

D4 Piercing.png 2d4 + -2 (0~6) Damage TypesPiercing damage

Death Shriek

Utter a hideous dirge that wounds nearby foes.

Action

D4 Necrotic.png 2d4 + 1 (3~9) Damage TypesNecrotic damage

 Range: 4 m / 13 ft Radius

  • All Visages can use this ability.

Choking Wail

Unleash a wait that wounds and Paralyses nearby foes

Action

DC 12  Constitution saving throw to halve damage and resist being Paralysed for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Regret.

Brutal Servitude

Unleash a roar that wounds and Slows nearby foes Action DC 14  Constitution saving throw to halve damage and resist being Slowed for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Obedience.

Moral Confinement

Unleash a roar that wounds and Silences nearby foes Action DC 14  Wisdom saving throw to halve damage and resist being Silenced for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Heartlessness.

Venomous Guilt

Unleash a roar that wounds and Poisons nearby foes Action DC 12  Constitution saving throw to resist being Poisoned for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Guilt.

Blind Terror

Frighten and Blind a foe.

Action

DC 10  Wisdom saving throw to resist being Frighten and Blind for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Cowardice.

Burning Avarice

Wounds targets for Fire damage, dealing additional damage for each stack of 1000 gold pieces they carry.

Action
D8 Fire.png 2d8 + 2 (4~18) Damage TypesFire damage
Deal an additional
D6 Fire.png 1d6 (1~6) Damage TypesFire damage

for every 1000 Gold a character is carrying.

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Avarice.