Sacrum: Difference between revisions

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(stub added - someone fix these conditions. I know I did it weird.)
 
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| image = Sacrum.webp
| image = Sacrum.webp
}}
}}
{{CharacterInfo
{{stub}}
|title        =
{{Infobox character
|name         = Sacrum
| name = Strange Beggar Sacrum
|file        = Sacrum.webp
| image = Sacrum.webp
|STR          = 16
| race = [[Zombie]]
|DEX          = 6
| hometown = [[Baldur's Gate]]
|CON          = 16
| level = 4
|INT          = 3
 
|WIS          = 6
| modules =
|CHA          = 5
{{Infobox statistics
|str save    =
| child = yes
|dex save    =
| size = Medium
|con save    =
| type = Undead
|int save    =
| armour_class = 8
|wis save    = y
| hit_points = 26
|cha save    =
| movement_speed_meters =  
|level        = 4
| movement_speed_feet =  
|race         = [[Zombie]]
| weight_kg = 50
|type        = Undead
| weight_lb = 100
|HP          = 26
| hiddenlevel = 4
|AC          = 8
| str = 16
|speed        = 0
| dex = 6
|size         = Medium
| con = 16
|weight      = 50kg / 100lbs
| int = 3
|proficiency  =  
| wis = 6
|initiative  = -2
| cha = 5
|passive      = {{PAS|Opportunity Attack}}{{PAS|Undead Fortitude}}
| wis_save_proficiency = y
|bludgeoning  =  
| immune1 = Poison
|piercing    =  
| condition1_name = Undead Fortitude
|slashing    =  
| condition1_description = When reduced to 0 HP, regain 1 HP instead (unless the damage was radiant or a critical hit).
|acid        =  
| condition2_name = Stench of Death
|cold        =  
| condition2_description = Affected entity reeks of decaying matter.
|fire        =  
 
|force        =  
| feature1_name = Opportunity Attack
|lightning    =  
| feature1_description = Automatically attack an enemy moving out of your reach.
|necrotic    =  
| feature2_name = Undead Fortitude
|poison      = immune
| feature2_description = If the killing blow wasn't a critical hit or radiant damage, come back to life with 1 HP.  
|psychic      =  
|radiant      =  
|thunder      =  
|magic        =  
|class        =  
|background  =  
|location    = {{Coords|-78|-94|Lower City}}
|faction      =  
|family      =  
|allies      =
|enemies      =  
|exp          =  
|va          =  
|alt-name    = Model
|alt-file    = Sacrum Model.webp
|alt-file-px  = 202
}}
}}
{{stub}}
}}
'''Sacrum''' is a character in the [[Lower City]] that can be found in [[Act Three]].  
'''Strange Beggar Sacrum''' is a character in the [[Lower City]] that can be found in [[Act Three]].
 
==Involvement==
{{main|Find Mystic Carrion's Servant}}
Sacrum can be found wandering just north of [[Beehive General Goods]].
 
They can also be spoken to regarding the quest [[Find Mystic Carrion's Servant]].


==Conditions==
== Gallery ==
{{Condition | Undead Fortitude }}
<gallery heights="250px" mode="packed">
{{Condition | Stench of Death }}
Sacrum Model.webp|Sacrum's model.
</gallery>


== See also ==
* [[Strange Beggar Lumbar]]
* [[Strange Beggar Morbus]]


{{NavBaldursGate}}
{{NavBaldursGate}}
[[Category:Characters]]
[[Category:Humans]]
[[Category:Humans]]
[[Category:Characters in Act 3]]

Latest revision as of 03:37, 4 March 2024

Strange Beggar Sacrum is a character in the Lower City that can be found in Act Three.

Involvement[edit | edit source]

Sacrum can be found wandering just north of Beehive General Goods.

They can also be spoken to regarding the quest Find Mystic Carrion's Servant.

Gallery[edit | edit source]

See also[edit | edit source]