Gresh: Difference between revisions
Jump to navigation
Jump to search
Warrior Gresh is a Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of goblin scouts who have captured Findal.
(infobox) |
HiddenDragon (talk | contribs) mNo edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox statistics | {{Infobox statistics | ||
| name = | | name = Warrior Gresh | ||
| image = | | image = Warrior Gresh.png | ||
| race = [[Goblin]] | | race = [[Goblin]] | ||
| size = Small | | size = Small | ||
Line 26: | Line 26: | ||
| feature3_name = Fury of the Small | | feature3_name = Fury of the Small | ||
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. | | feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. | ||
}}'''Warrior Gresh''' is a | }}'''Warrior Gresh''' is a [[Goblin Warrior]] found in the [[Underground Passage]] in [[Act One]]. He is the leader of a small group of goblin scouts who have captured [[Findal]]. | ||
Unlike other [[Goblin|Goblins]] that can be talked out of fighting through [[Ability check|ability checks]] or cowed by a [[Drow]] player character, Gresh will always be hostile after a brief conversation. He will ridicule [[Sazza]] as a failure if she is with the party. | |||
==Attacks and abilities== | ==Attacks and abilities== | ||
{{Feature box| | {{Feature box|Main Hand Attack|item=Greataxe}} | ||
{{Feature box|Menacing Attack (Melee)}} | |||
{{ | {{Feature box|Throw Stone}} | ||
{{NavEmeraldGrove}} |
Revision as of 07:23, 29 April 2024
Warrior Gresh | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Small Humanoid | |||||||||||||
Level 2 Goblin | |||||||||||||
Stats | |||||||||||||
Armour Class | 13 | ||||||||||||
Hit points |
| ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 35 kg ( lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +2 | ||||||||||||
Saving throws |
| ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. |
Unlike other Goblins that can be talked out of fighting through ability checks or cowed by a Drow player character, Gresh will always be hostile after a brief conversation. He will ridicule Sazza as a failure if she is with the party.