Gresh: Difference between revisions

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{{Infobox statistics
{{Infobox statistics
| name = Goblin Gresh
| name = Warrior Gresh
| image =  
| image = Warrior Gresh.png
| race = [[Goblin]]
| race = [[Goblin]]
| size = Small
| size = Small
Line 26: Line 26:
| feature3_name = Fury of the Small
| feature3_name = Fury of the Small
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
}}'''Warrior Gresh''' is a [[Goblin]] [[Goblin Warrior]] found in the [[Underground Passage]] in [[Act One]]. He is the leader of a small group of goblin scouts who have captured [[Findal]].
}}'''Warrior Gresh''' is a [[Goblin Warrior]] found in the [[Underground Passage]] in [[Act One]]. He is the leader of a small group of goblin scouts who have captured [[Findal]].
 
Unlike other [[Goblin|Goblins]] that can be talked out of fighting through [[Ability check|ability checks]] or cowed by a [[Drow]] player character, Gresh will always be hostile after a brief conversation. He will ridicule [[Sazza]] as a failure if she is with the party.


Unlike other [[Goblin|Goblins]] that can be talked out of fighting by [[Ability check|ability checks]] or cowed by a [[Drow]] player character, Gresh will always be hostile after a brief conversation. He will ridicule [[Sazza]] as a failure if she is with the party.
==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Greataxe}}
{{Feature box|Main Hand Attack|item=Greataxe}}
 
{{Action}}
{{Attack Roll}}: +3
 
{{DamageInfo|count=1|die=12|type=Slashing|plus=1}}
 
*Can use [[Weapon Actions]].}}{{Feature box|name=Menacing Attack (Melee)|Possibly {{Cond|Frightened|Frightens}} your target. They'll have [[Disadvantage]] on [[Ability Checks]] and [[Attack Rolls]] and they cannot move.
 
{{Cond|Frightened}} 2 Turns
 
{{Attack Roll}} + 3
 
{{DamageInfo|count=1|die=12|type=Slashing|plus=1}} +
{{DamageInfo|count=1|die=8|type=Slashing}}
 
{{Recharge|Per battle}}


{{Saving Throw|WIS|dc=8}}}}{{Feature box|name=Throw Stone|{{Action}}
{{Feature box|Menacing Attack (Melee)}}


{{Attack Roll}}: +3{{DamageInfo|count=1|die=4|type=Bludgeoning|plus=1}}
{{Feature box|Throw Stone}}


{{Range|m=18|ft=60}}}}{{NavEmeraldGrove}}
{{NavEmeraldGrove}}

Revision as of 07:23, 29 April 2024

Warrior Gresh is a Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of goblin scouts who have captured Findal.

Unlike other Goblins that can be talked out of fighting through ability checks or cowed by a Drow player character, Gresh will always be hostile after a brief conversation. He will ridicule Sazza as a failure if she is with the party.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greataxe
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Menacing Attack Melee.webp
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Generic Damage.webp
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning damage

Throws a sharp stone at a foe.
 Range: 9 m / 30 ft