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Stalker Svignee: Difference between revisions
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[[Category: Creatures]] | [[Category: Creatures]] |
Revision as of 22:09, 30 May 2024
Stalker Svignee | |||||||||||||
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Medium Undead | |||||||||||||
Level 12 Death knight | |||||||||||||
Stats | |||||||||||||
Armour Class | 20 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 80 kg (177 lb) | ||||||||||||
Initiative | +0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Necrotic, Poison | ||||||||||||
Conditions | |||||||||||||
| The Knight and nearby allies have Advantage against being Turned. | ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| You can make two additional attacks after attacking with your main-hand weapon. | ||||||||||||
| Advantage on saving throws against spells and other magical effects. | ||||||||||||
| Parry the next melee attack that hits you by 1d8. | ||||||||||||
| Weapon attacks deal +4d8 Necrotic. | ||||||||||||
| Counterattack and deal damage when an enemy misses them with a melee attack. |
Stalker Svignee is Death knight Boss NPC who appears in Upper City Sewers. He is always hostile on sight.